2K Battleborn 取扱説明書

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取扱説明書
2 | BATTLEBORN 3 | BATTLEBORN
WARNING Before playing this game, read the Xbox One™ system, and accessory
manuals for important safety and health information. www.xbox.com/support.
Important Health Warning: Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games. Even
people with no history of seizures or epilepsy may have an undiagnosed condition that
can cause “photosensitive epileptic seizures” while watching video games. Symptoms
can include light-headedness, altered vision, eye or face twitching, jerking or shaking
of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of
consciousness or convulsions that can lead to injury from falling down or striking nearby
objects. Immediately stop playing and consult a doctor if you experience any of
these symptoms. Parents, watch for or ask children about these symptoms—children and
teenagers are more likely to experience these seizures. The risk may be reduced by being
farther from the screen; using a smaller screen; playing in a well-lit room, and not playing
when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy,
consult a doctor before playing.
CONTROLS
Move/Strafe .............................................................
Look/Turn...............................................................
Sprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(while moving forward)
Jump . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Xbox button
Menu button
View button
Ultimate Skill
Use/Interact/Reload
Quick Melee
Jump

Skill 1

Move/
Strafe
Look/Turn
Secondary Ability Primary Attack

Helix Menu
Taunt
Mini-map/
Teleport (Versus)
Gear Box
Skill 2
4 | BATTLEBORN 5 | BATTLEBORN
Use/Interact/Reload.......................................................
Skill 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Skill 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Primary Attack ...........................................................
Secondary Ability .........................................................
Ultimate Skill ............................................................
Quick Melee .............................................................
Helix Menu ...............................................................
Taunt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Expand Minimap (Story) / Teleport (Versus) .....................................
Gear box .................................................................
Show Menu ..............................................................
Scoreboard...............................................................
Hold to Respawn .........................................................
(After dying in Story)
Ping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
MAIN MENU
The Main Menu is your hub for jumping into Battleborn. Choose a game mode, view playable
characters, see which of your Friends are online to join in the fun, and more.
VERSUS
Play five-on-five matches with other players online and see who comes out the victor. Select
VERSUS PUBLIC to play a public match, or choose VERSUS PRIVATE to join your Friends in a
private match.
STORY
Play through each Episode to learn the story of Battleborn. Select STORY PRIVATE to play
solo or with Friends. Choose STORY PUBLIC to battle through the maps with up to four
Friends or random players online.
COMMAND
Command is where you manage your Battleborn characters, Gear, in-game
accomplishments, and more. Change up your Gear Loadout for something different. You can
also see and track your in-game accomplishments.
FRIENDS
See which Friends are currently playing Battleborn.
MATCH HISTORY
Select any of the matches you’ve played to view the Match Summary screens, Experience,
Challenges, Statistics, and Accomplishments.
OPTIONS
Adjust Gameplay, Audio, Video, Lobby, and Controller settings.
6 | BATTLEBORN 7 | BATTLEBORN
EXTRAS
Redeem Gearbox Software SHiFT Codes, and view the team that brought Battleborn to life
in the Credits.
NOTE: To redeem SHiFT Codes, you must sign up to become a Gearbox Software SHiFT
member or sign in as one.
GAMEPLAY
HUD
1. RESPAWNS REMAINING
See the number of Extra Lives you have left to use if you die (Story mode only).
2. SCORE
See the Score you’ve racked up so far (Story mode only).
3. CHARACTER LEVEL
See your character’s current level, and watch it rise as you level up.
1
34
59
11
12 10
6
2 7
8
8 | BATTLEBORN 9 | BATTLEBORN
4. SHARDS
See the number of Shards you currently have.
5. SHIELD
Watch your shield (if your character has one). This blue bar decreases as the Shield
depletes, but it regenerates when you avoid damage for a time.
6. HEALTH
See your remaining Health. To regain Health, you’ll have to pick it up in the environment or
use a healing ability. You also regain all health when you level up or teleport back to base
(Teleporting can be used in Versus mode only.)
7. MINI-MAP
View the mini-map to successfully navigate the environment.
8. OBJECTIVES
See your current objectives (Story mode only).
9. HELIX ICON
When this Helix icon appears, press to instantly access the Helix Skill Menu and choose
which new Augment you want to activate.
10. SKILLS
View your character’s Skills, including how many seconds remain until a used Skill
recharges.
11. GEAR
Gear that you have equipped to a Loadout can be viewed or activated by spending Shards.
12. RESOURCE BAR
Keep track of your character’s ammo count for weapons, and mana count for use of spells
and other abilities.
COMBAT BASICS
SKILLS
Every character has four skills; three Skills that can be activated, which includes an Ultimate Skill
along with one passive skill. You can see available Skills in the lower right corner of the HUD.
After use, Skills need to cooldown before you can use them again. See the number of
seconds left before a Skill is recharged in the lower right corner.
FINDING YOUR WAY
Use the mini-map to navigate to your next objective. Your current objectives are also listed
on the right side of the HUD for easy reference.
If you feel lost, press to quickly open the Expanded Minimap for a more thorough
inspection of your current location. (It’s a lot bigger than the mini-map.)
PICKUPS
Explore during missions to find Shard clusters and crates with rewards. These pickups
include Shards, Credits, Overshields, and more.
USING THE ENVIRONMENT
You can use the environment to your advantage in combat. One of the best ways is by
activating holographic defenses, such as turrets and drones. If you see one, move in close,
press , and then select which of the available drones you’d like to activate (for example).
Depending on the heat you’re taking on the battlefield, you might choose something for
healing instead of dealing damage. Each activity costs a certain number of Shards.
LEVELING UP
The Helix system is fast enough that you can level up your character fully—10 levels in
totalin a single match.
10 | BATTLEBORN 11 | BATTLEBORN
As you take down enemies, you’ll see a notification onscreen whenever you level up.
Leveling up restores your Shield and Health to keep you in the fight. You also have a new
Augment available to activate on the Helix, which strengthens your character’s Skills for the
match.
You’ll know an Augment is available when you see the Helix icon on the bottom of the
screen. Hold to open the Helix Menu, where you’ll see a double helix with two potential
upgrades for a Skill. Press to activate the Left Helix or to activate the Right Helix. Choose
quickly—the action on the battlefield won’t wait for you!
EXTRA LIVES
Dying happens. Extra Lives allow you to respawn on the map and continue your progress
without having to start the map over. Any damage dealt to enemies and objectives
completed remain as you left them, so you can pick up where you left off.
See the number of Extra Lives you have remaining at the top of the screen. When you
run out, dying results in a mission failure, and you lose all the XP and Shards you were
accumulating during its course. Return to the map from the Main Menu when you’re ready
to try again!
GAME MENU
At any time while playing, press to open the game menu. Here, you can adjust settings,
review the controller layout, and either quit the game or vote to surrender (when playing with
others).
MATCH SUMMARY
When you complete a match (or fail), you’ll see a results screen with the details of your
experience. This includes your Final Score, Match Time, Challenges you completed,
Statistics, and in-game Accomplishments.
FOR EVERY KIND OF BADASS
Battleborn features 25 playable badasses, each with a unique style on the battlefield. The
best place to check out all the characters is in the Command menu. Select COMMAND from
the Main Menu to get started.
CHARACTER RANKS
Every Battleborn character can increase their Character Rank permanently. This unlocks
extra Augments called Mutations (5 in total) that create new ways of surviving and dealing
damage on the battlefield. Outside of matches, you can view each character’s Helix
Augments and Mutations from the Command menu (COMMAND > BATTLEBORN ).
HELIX
Access the character’s Helix Menu to see which Augments are available as you level up the
character during a mission. This can help you plan your strategy ahead of time.
TAUNTS
One of the most fun ways to enrage enemies is with Taunts. Every character in Battleborn
has a unique set of Taunts, which you can unlock as you rank up the character and complete
Challenges. See the Taunts you own here. When new Taunts become available, you can also
preview them here to get a taste of each Battleborn character’s personality.
SKINS
Enter the battlefield in style. See your character’s skins and select which one you’d like them
to wear. You’ll unlock skins as you rank up the character or open Loot Packs.
COMMAND RANKS
Your Command Rank lets you keep track of your progress playing any or all of Battleborn’s
modes, regardless of which character(s) you play as. You’ll rank up as you play.
12 | BATTLEBORN 13 | BATTLEBORN
PLAYING TOGETHER
Playing Battleborn with others gives you a chance to unleash power only known to teams.
Create the perfect balance of deadly skill and all-out brute strength in your team, and see
how you fare in online matches.
Play through Story with others in Story Public, or get competitive in Versus Public’s five-on-
five matches. You can also select VERSUS PRIVATE to start a private five-on-five game with
Friends online.
VERSUS PUBLIC
Versus Public is your go-to choice for playing competitive multiplayer matches. You’ll be
teamed up with other players for exciting five-on-five matches, or you can invite Friends to
form your own team. Three competitive multiplayer modes are available.
INCURSION
Destroy the enemy’s Sentry with help from your team’s minions, while defending your
own Sentry. The first team to destroy both of the opponent teams’ Sentries or to have the
Sentries with the most remaining health when the timer runs out wins!
CAPTURE
Capture Energy Collectors and defend them from enemies. The first team to 1000 points or
the most points when the timer runs out wins!
MELTDOWN
Lead your minions to the grinders. You’ll score points every time one of your minions makes
it to a grinder. The first team to accumulate 500 points or the team with the most points
when the timer runs out wins!
SUPPORT
Visit http://support.2k.com for the latest on help and support for Battleborn, including
resolutions to common error messages, for information regarding my2K accounts, or to
change your my2K profile.
14 | BATTLEBORN 15 | BATTLEBORN
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16 | BATTLEBORN 17 | BATTLEBORN
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Except as prohibited by applicable law, Licensor
has the absolute right to manage, regulate, control,
modify, suspend, and/or eliminate such VC and/or
VG as it sees fit in its sole discretion, and Licensor
shall have no liability to you or anyone else for the
exercise of such rights.
NO TRANSFERS: Any transferring, trading,
selling, or exchanging of any VC or VG to anyone,
other than in game play using the Software as
expressly authorized by Licensor (“Unauthorized
Transactions”), including, but not limited to, among
other users of the Software, is not sanctioned by
Licensor and is strictly forbidden. Licensor reserves
the right, in its sole discretion, to terminate,
suspend, or modify your User Account and your
VC and VG and terminate this Agreement if you
engage in, assist in, or request any Unauthorized
Transactions. All users who participate in such
activities do so at their own risk and hereby agree to
indemnify and hold harmless Licensor, its partners,
licensors, affiliates, contractors, officers, directors,
employees, and agents from all damages, losses
and expenses arising directly or indirectly from
such actions. You acknowledge that Licensor may
request that the applicable Application Store stop,
suspend, terminate, discontinue, or reverse any
Unauthorized Transaction, regardless of when
such Unauthorized Transaction occurred (or has
yet to occur) when it suspects or has evidence of
fraud, violations of this Agreement, violations of
any applicable law or regulation, or any intentional
act designed to interfere or that otherwise has the
effect of or may have the effect of intervening in
any way with the operation of the Software. If we
believe or have any reason to suspect that you
have engaged in an Unauthorized Transaction,
you further agree that Licensor may, in its sole
discretion, restrict your access to your available
VC and VG in your User Account or terminate or
suspend your User Account and your rights to
any VC, VG, and other items associated with your
User Account.
LOCATION: VC is only available to customers in
certain locations. You may not purchase or use VC
if you are not in an approved location.
SOFTWARE STORE TERMS
This Agreement and the provision of the Software
through any Software Store (including the purchase
of VC or VG) is subject to the additional terms and
conditions set forth on or in or required by the
applicable Software Store and all such applicable
terms and conditions are incorporated herein
by this reference. Licensor is not responsible or
liable to you for any credit card or bank-related
charges or other charges or fees related to your
purchase transactions within the Software or
through a Software Store. All such transactions
are administered by the Software Store, not
Licensor. Licensor expressly disclaims any liability
for any such transactions, and you agree that your
sole remedy regarding all transactions is from or
through such Software Store. This Agreement is
solely between you and Licensor, and not with any
Software Store. You acknowledge that the Software
Store has no obligation to furnish any maintenance
or support services to you in connection with
the Software. Except for the foregoing, to the
maximum extent permitted by applicable law,
the Software Store will have no other warranty
obligation whatsoever with respect to the Software.
Any claim in connection with the Software
related to product liability, a failure to conform to
applicable legal or regulatory requirements, claims
under consumer protection or similar legislation
or intellectual property infringement are governed
by this Agreement, and the Software Store is not
responsible for such claims. You must comply
with the Software Store Terms of Service and any
other Software Store applicable rules or policies.
The license to the Software is a non-transferable
license to use the Software only on an applicable
device that you own or control. You represent
that you are not located in any U.S.-embargoed
countries or other geographical areas or on the U.S.
Treasury Department’s list of Specially Designated
Nationals or the U.S. Department of Commerce
Denied Person’s list or Entity List. The Software
Store is a third-party beneficiary to this Agreement
and may enforce this Agreement against you.
INFORMATION COLLECTION & USAGE
By installing and using the Software, you consent
to the information collection and usage terms set
forth in this section and Licensor’s Privacy Policy,
including (where applicable) (i) the transfer of
any personal information and other information
to Licensor, its affiliates, vendors, and business
partners, and to certain other third parties, such
as governmental authorities, in the U.S. and other
countries located outside Europe or your home
country, including countries that may have lower
standards of privacy protection; (ii) the public
display of your data, such as identification of your
user-created content or displaying your scores,
ranking, achievements, and other gameplay data
on websites and other platforms; (iii) the sharing of
your gameplay data with hardware manufacturers,
platform hosts, and Licensor’s marketing partners;
and (iv) other uses and disclosures of your personal
information or other information as specified in the
above-referenced Privacy Policy, as amended from
time to time. If you do not want your information
used or shared in this manner, then you should not
use the Software. For the purposes all data privacy
issues, including the collection, use, disclosure,
and transfer of your personal information and other
information, the Privacy Policy located at www.
take2games.com/privacy, as amended from time
to time, takes precedence over any other statement
in this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you
(if you are the initial and original purchaser of the
Software but not if you obtain the pre-recorded
Software and accompanying documentation as
a transfer from the original purchaser) that the
original storage medium holding the Software is
free from defects in material and workmanship
under normal use and service for 90 days from the
date of purchase. Licensor warrants to you that the
Software is compatible with a personal computer
meeting the minimum system requirements
listed in the Software documentation or that it
has been certified by the gaming unit producer
as compatible with the gaming unit for which it
has been published. However, due to variations
in hardware, software, internet connections, and
individual usage, Licensor does not warrant the
performance of the Software on your specific
computer or gaming unit. Licensor does not
warrant against interference with your enjoyment
of the Software; that the Software will meet your
requirements; that operation of the Software will
be uninterrupted or error-free; or that the Software
will be compatible with third-party software or
hardware or that any errors in the Software will
be corrected. No oral or written advice provided
by Licensor or any authorized representative shall
create a warranty. Because some jurisdictions do
not allow the exclusion of or limitations on implied
warranties or the limitations on the applicable
statutory rights of a consumer, some or all of the
above exclusions and limitations may not apply
to you. If for any reason you find a defect in the
storage medium or Software during the warranty
period, Licensor agrees to replace, free of charge,
any Software discovered to be defective within the
warranty period as long as the Software is currently
being manufactured by Licensor. If the Software
is no longer available, Licensor retains the right
to substitute a similar piece of Software of equal
or greater value. This warranty is limited to the
storage medium and the Software as originally
provided by Licensor and is not applicable to
normal wear and tear. This warranty shall not
be applicable and shall be void if the defect has
arisen through abuse, mistreatment, or neglect.
Any implied warranties prescribed by statute are
expressly limited to the 90-day period described
above. Except as set forth above, this warranty is in
lieu of all other warranties, whether oral or written,
express or implied, including any other warranty of
merchantability, fitness for a particular purpose, or
non-infringement, and no other representations
or warranties of any kind shall be binding on
Licensor. When returning the Software subject to
the limited warranty above, please send the original
Software only to Licensor address specified below
and include: your name and return address; a
photocopy of your dated sales receipt; and a brief
note describing the defect and the system on which
you are running the Software.
INDEMNITY
You agree to indemnify, defend, and hold
Licensor, its partners, licensors, affiliates,
contractors, officers, directors, employees, and
agents harmless from all damages, losses, and
expenses arising directly or indirectly from your
acts and omissions to act in using the Software
pursuant to the terms of the Agreement.• IN NO
EVENT WILL LICENSOR BE LIABLE FOR SPECIAL,
INCIDENTAL, OR CONSEQUENTIAL DAMAGES
RESULTING FROM POSSESSION, USE, OR
MALFUNCTION OF THE SOFTWARE, INCLUDING,
BUT NOT LIMITED TO, DAMAGES TO PROPERTY,
LOSS OF GOODWILL, COMPUTER FAILURE OR
MALFUNCTION, AND, TO THE EXTENT PERMITTED
BY LAW, DAMAGES FOR PERSONAL INJURIES,
PROPERTY DAMAGE, OR LOST PROFITS OR
PUNITIVE DAMAGES FROM ANY CAUSES OF
ACTION ARISING OUT OF OR RELATED TO THIS
AGREEMENT OR THE SOFTWARE, WHETHER
ARISING IN TORT (INCLUDING NEGLIGENCE),
CONTRACT, STRICT LIABILITY, OR OTHERWISE,
WHETHER OR NOT LICENSOR HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES. IN NO
EVENT SHALL LICENSOR’S LIABILITY FOR ALL
DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE
LAW) EXCEED THE ACTUAL PRICE PAID BY YOU
FOR USE OF THE SOFTWARE. • IN NO EVENT
SHALL LICENSOR’S AGGREGATE LIABILITY FOR
ANY AND ALL CLAIMS HEREUNDER BY YOU,
REGARDLESS OF THE FORM OF ACTION, EVER
EXCEED THE GREATER OF THE FEES PAID BY
YOU TO LICENSOR FOR THE PRECEDING TWELVE
(12) MONTH PERIOD FOR ANYTHING RELATING
TO THE SOFTWARE OR US$200, WHICHEVER
IS GREATER. • BECAUSE SOME STATES/
COUNTRIES DO NOT ALLOW LIMITATIONS ON
HOW LONG AN IMPLIED WARRANTY LASTS
AND/OR THE EXCLUSION OR LIMITATION OF
LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL
DAMAGES, DEATH, OR PERSONAL INJURY
RESULTING FROM NEGLIGENCE, FRAUD, OR
WILLFUL MISCONDUCT, THESE LIMITATIONS
AND/OR EXCLUSIONS AND ANY EXCLUSION OR
LIMITATION OTHERWISE RESULTING FROM THE
ABOVE INDEMNITY MAY NOT APPLY TO YOU. THIS
WARRANTY SHALL NOT BE APPLICABLE SOLELY
TO THE EXTENT THAT ANY SPECIFIC PROVISION
OF THIS WARRANTY IS PROHIBITED BY ANY
FEDERAL, STATE, OR MUNICIPAL LAW, WHICH
CANNOT BE PRE-EMPTED. THIS WARRANTY
GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU
MAY HAVE OTHER RIGHTS THAT VARY FROM
JURISDICTION TO JURISDICTION. • WE DO NOT
AND CANNOT CONTROL THE FLOW OF DATA TO
OR FROM OUR NETWORK AND OTHER PORTIONS
OF THE INTERNET, WIRELESS NETWORKS, OR
OTHER THIRD-PARTY NETWORKS. SUCH FLOW
DEPENDS IN LARGE PART ON THE PERFORMANCE
OF THE INTERNET AND WIRELESS SERVICES
PROVIDED OR CONTROLLED BY THIRD PARTIES.
AT TIMES, ACTIONS OR INACTIONS OF SUCH
THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR
CONNECTIONS TO THE INTERNET, WIRELESS
SERVICES, OR PORTIONS THEREOF. WE CANNOT
GUARANTEE THAT SUCH EVENTS WILL NOT
OCCUR. ACCORDINGLY, WE DISCLAIM ANY AND
ALL LIABILITY RESULTING FROM OR RELATED
TO THIRD-PARTY ACTIONS OR INACTIONS THAT
IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE
INTERNET, WIRELESS SERVICES, OR PORTIONS
THEREOF OR THE USE OF THE SOFTWARE AND
RELATED SERVICES AND PRODUCTS.
TERMINATION
This Agreement is effective until terminated by you
or by the Licensor. This Agreement automatically
terminates when Licensor ceases to operate the
Software servers (for games exclusively operated
online), if Licensor determines or believes your
use of the Software involves or may involve fraud
or money laundering or any other illicit activity,
or upon your failure to comply with terms and
conditions of this Agreement, including, but not
limited to, the License Conditions above. You
may terminate this Agreement at any time by (i)
requesting Licensor to terminate and delete your
User Account that is used to access or use the
Software using the method set forth in the Terms of
Service or (ii) destroying and/or deleting any and all
copies of all Software in your possession, custody,
or control. Deleting the Software from your Game
Platform will not delete the information associated
with your User Account, including any VC and VG
associated with your User Account. If you reinstall
the Software using the same User Account,
then you may still have access to your prior
User Account information, including any VC and
VGassociated with your User Account. However
except as otherwise prohibited by applicable law,
if your User Account is deleted upon termination
of this Agreement for any reason, all VC and/or
VGassociated with your User Account will also be
deleted, and you will no longer be available for use
the Software or any VC or VG associated with your
User Account. If this Agreement terminates due
to your violation of this Agreement, Licensor may
prohibit you from re-registering or re-accessing the
Software. Upon any termination of this Agreement,
you must destroy or return the physical copy of
Software to Licensor, as well as permanently
destroy all copies of the Software, accompanying
documentation, associated materials, and all of
its component parts in your possession or control,
including from any client server, computer, gaming
unit, or mobile device on which it has been
installed. Upon termination of this Agreement, your
rights to use the Software, including any VC or VG
associated with your User Account, will terminate
immediately, and you must cease all use of the
Software. The termination of this Agreement will
not affect our rights or your obligations arising
under this Agreement.
U.S. GOVERNMENT RESTRICTED RIGHTS. The
Software and documentation have been developed
entirely at private expense and are provided as
“Commercial Computer Software” or “restricted
computer software.” Use, duplication, or disclosure
by the U.S. Government or a U.S. Government
subcontractor is subject to the restrictions set forth
in subparagraph (c)(1)(ii) of the Rights in Technical
Data and Computer Software clauses in DFARS
18 | BATTLEBORN
252.227-7013 or as set forth in subparagraph (c)
(1) and (2) of the Commercial Computer Software
Restricted Rights clauses at FAR 52.227-19,
as applicable. The Contractor/Manufacturer is
Licensor at the location listed below.
EQUITABLE REMEDIES. You hereby agree that if
the terms of this Agreement are not specifically
enforced, Licensor will be irreparably damaged,
and therefore you agree that Licensor shall be
entitled, without bond, other security, or proof of
damages, to appropriate equitable remedies with
respect any of this Agreement, including temporary
and permanent injunctive relief, in addition to any
other available remedies.
TAXES AND EXPENSES. You shall be responsible
for and shall pay and shall indemnify and hold
harmless Licensor and any and all of its affiliates,
officers, directors, and employees against all
taxes, duties, and levies of any kind imposed
by any governmental entity with respect to
the transactions contemplated under the this
Agreement, including interest and penalties
thereon (exclusive of taxes on Licensor’s net
income), irrespective of whether included in any
invoice sent to you at any time by Licensor. You
shall provide copies of any and all exemption
certificates to Licensor if you are entitled to any
exemption. All expenses and costs incurred by you
in connection with your activities hereunder, if any,
are your sole responsibility. You are not entitled to
reimbursement from Licensor for any expenses,
and will hold Licensor harmless therefrom.
TERMS OF SERVICE. All access to and use of
the Software is subject to this Agreement, the
applicable Software documentation, Licensor’s
Terms of Service, and Licensor’s Privacy Policy,
and all terms and conditions of the Terms
of Service are hereby incorporated into this
Agreement by this reference. These agreements
represent the complete agreement between you
and Licensor relating to use of the Software and
related services and products and supersede and
replace any prior agreements between you and
Licensor, whether written or oral. To the extent
there is a conflict between this Agreement and
the Terms of Service, this Agreement shall control.
MISCELLANEOUS. If any provision of this
Agreement is held to be unenforceable for any
reason, such provision shall be reformed only to
the extent necessary to make it enforceable and
the remaining provisions of this Agreement shall
not be affected.
GOVERNING LAW. This Agreement shall be
construed (without regard to conflicts or choice
of law principles) under the laws of the State of
New York, as such law is applied to agreements
between New York residents entered into and to be
performed within New York, except as governed by
federal law. Unless expressly waived by Licensor
in writing for the particular instance or contrary
to local law, the sole and exclusive jurisdiction
and venue for actions related to the subject
matter hereof shall be the state and federal courts
located in Licensor’s principal corporate place of
business (New York County, New York, U.S.A.).
You and Licensor consent to the jurisdiction of
such courts and agree that process may be served
in the manner provided herein for giving of notices
or otherwise as allowed by New York state or
federal law. You and Licensor agree that the UN
Convention on Contracts for the International Sale
of Goods (Vienna, 1980) shall not apply to this
Agreement or to any dispute or transaction arising
out of this Agreement.
IF YOU HAVE ANY QUESTIONS CONCERNING THIS
AGREEMENT, YOU MAY CONTACT US IN WRITING
AT: TAKE-TWO INTERACTIVE SOFTWARE, INC., 622
BROADWAY, NEW YORK, NY 10012.
ALL OTHER TERMS AND CONDITIONS OF THE
EULA APPLY TO YOUR USE OF THE SOFTWARE.
©2016 Necromonger, LLC. Gearbox, Battleborn, and the Gearbox Software logos are registered trademarks, and the Battleborn logos are trademarks, all used courtesy of Gearbox Software, LLC.
All rights reserved. Published and distributed by 2K. 2K, the 2K logo, and Take-Two Interactive are trademarks of Take-Two Interactive Software, Inc. in the U.S. and other countries and are used
here under license. Unreal® is a registered trademark of Epic Games, Inc. Unreal®Engine, copyright 1998-2015, Epic Games, Inc. All rights reserved. Uses Bink Video. Copyright ©1997-2015
by RAD Game Tools, Inc. This software product includes Autodesk® Scaleform® software ©2015 Autodesk, Inc. All rights reserved. Autodesk Scaleform is a registered trademark of Autodesk,
Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. ©2015 NVIDIA Corporation. NVIDIA, the NVIDIA logo, GeForce, PhysX and The Way It’s Meant To Be Played are
trademarks and/or registered trademarks of NVIDIA Corporation. Uses Simplygon, Copyright ©2015 Donya Labs AB. All other marks are property of their respective owners. All rights reserved.
19 | BATTLEBORN 20 | BATTLEBORN
警告 在您開始玩遊戲之請詳讀
Xbox One™
以及其他任何配件說明書內重要的安全及健康資
訊。www.xbox.com/support
進行視訊遊戲的重要健康警告
光刺激誘發癲癇症
有極少數的人在觀看一些視覺影像時可能會突然癲癇發作影像包括電玩遊戲中出現的閃光或圖
甚且連沒有突然發病或癲癇史者也可能在進行電玩遊戲時出現類似癲癇症狀這類未經診斷的症
狀稱為光刺激誘發癲癇
癲 癇 症 狀 包 括 頭 昏 眼 花、 幻 覺、眼 部 或 臉 部 抽 搐、手 腳 痙 攣、暫 失 方 向 感、精 神 混 淆 或 者 暫 時 失 去 意 識。
癲癇發作時可能因為失去意識或抽筋之故跌落地面而受傷或碰撞到周遭物品
若出現以上所述任何症請立即止該遊戲並送醫診斷家長應該在場看顧或者詢問其是否有以上症
相較於成人兒童及青少年更有可能發生此類癲癇症若要降低誘發光刺激誘發癲癇症的風險可以
進行下列預防措施
- 待在距離螢幕較遠的地方
- 使用較小的螢幕
- 在照明充足的室內進行遊
- 不要在感覺疲累或倦怠時進行遊戲
如果您自己或您的親友有癲癇史請在進行遊戲之前先與醫師諮詢
CONTROLS ( 控制)
移動/槍攻擊 .........................................................
查看/轉身..............................................................
衝刺 .................................................................
(向前移動時)
跳躍 .................................................................
Xbox 按鈕
選項按鈕
視圖按鈕
終極技能
使用/互動/裝填彈藥
近戰
跳躍

技能 1

移動/
槍攻擊
查看/轉身
次要能主要攻擊

螺旋選單
嘲諷
小地圖/
(對戰)
道具箱
技能 2
21 | BATTLEBORN 22 | BATTLEBORN
使用/互動/裝填彈藥 ....................................................
技能 1 .................................................................
技能 2 .................................................................
主要攻擊 ..............................................................
次要能 ..............................................................
終極技能 ..............................................................
速近戰 ..............................................................
螺旋選單 ...............................................................
嘲諷 ..................................................................
展開小地圖 (故事) / 傳送 (對戰) ...........................................
道具箱 .................................................................
顯示選 ...............................................................
排行榜 .................................................................
按住以重生 ............................................................
(故事模式中死亡)
呼叫 .................................................................
MAIN MENU ( 選單 )
Main Menu (主選單) 入「 Battleborn的控制中您可以這裡選擇遊戲模式
查看可的角色檢視上有哪些朋友可以一起同樂及執行更多事項
VERSUS (對戰)
與其他線上玩家進行五對五的戰鬥看誰能贏得最後的勝選取 VERSUS
PUBLIC (公開對戰) 進行公開戰鬥或選擇 VERSUS PRIVATE (私人對戰) 好友在
人 戰 鬥 中 較 勁。
STORY (故事)
逐一通過各 Episode (章節),了 解 「 Battleborn 的故事情節選取 STORY PRIVATE
(故事) 獨自遊好友一同 STORY PUBLIC (公開故事),可 與 最
多四名好友或線上隨機玩家一起在各個不同的地圖過關斬將
COMMAND (指揮)
您可以在 Command (指揮) 中 管 理 您「Battleborn 的 角 色、 具 配 備 成 就
更 多 內 容。您 可 以 Gear Loadout (道具配備) 改成其他組以查看與追蹤
內 的 成 就。
FRIENDS (好友)
看 目 前 些 好 正 在 玩「Battleborn」。
MATCH HISTORY (戰鬥記錄)
選取您進行過的任何一場比賽以查看 Match Summary (戰鬥摘要)
面、Experience (經驗)Challenges (挑戰)Statistics (計資料) Accomplishments
(成就)
OPTIONS (選項)
調整 Gameplay (戲進行)Audio (音效)Lobby (遊戲大) Controller (控制器)
設 定。
23 | BATTLEBORN 24 | BATTLEBORN
EXTRAS (項目)
兌換 Gearbox Software SHiFT Codes (SHiFT代碼),並 在 Credits (製作群) 查看打造
Battleborn 的 製 作 團 隊。
備註: 如要兌換 SHiFT Codes (SHiFT 代碼)您必須註冊成為 Gearbox Software SHiFT
會員或以會員
GAMEPLAY ( 進行 )
HUD (抬頭顯示器)
1. RESPAWNS REMAINING (剩餘重生次數)
看萬一角色死有多少 Extra Lives (外生命) 可用 (僅限 Story (故事) 模式)
2. SCORE (分數)
您目前 (僅限 Story (故事) 模式)
3. CHARACTER LEVEL (色等)
查看您角色目前的等級並看著它隨升級而成長
1
34
59
11
12 10
6
2 7
8
25 | BATTLEBORN 26 | BATTLEBORN
4. SHARDS (星屑)
您目前 Shards (星屑) 數 目。
5. SHIELD (護盾)
查看您的護盾 (如果角色有配備的話)。這 個 藍 色 橫 Shield (護盾) 的下
降而減少只要免受到傷一段時間後便恢復
6. HEALTH (生命值)
查看您剩餘的 Health (生命值)。若 想 回 復 Health (生命)您必須在周遭環境中拾
生 命 值, 或是使用治療能力升級後或是傳送回基地時生命值亦可完全恢
(Teleporting (傳送) 僅能 Versus (對戰) 模式中使)
7. MINI-MAP (小地圖)
看 小 ,以 周 遭
8. OBJECTIVES (務目標)
查看您前的任務 (僅限 Story (故事) 模式)
9. HELIX ICON (螺旋圖示)
出現 Helix icon (旋圖示) 時,按 下 可立 Helix Skill Menu (旋選單),並
選擇您想啟動的新Augment(強化能力)
10. SKILLS (技能)
角色 Skills (技能),包 括 使 用 後 Skill (技能) 秒才
新 補 充。
11. GEAR (道具)
只要花費 Shards (星屑),便 可 查 看 或 動 您 Loadout (配備) Gear (道具)
12. RESOURCE BAR (源橫條)
用來追蹤您角色所用武器的彈藥數及咒語使用的魔法指數和其他能力
COMBAT BASICS ( 學)
SKILLS (技能)
個角色都有四種技能其中三技能是可並包括一個 Ultimate Skill (
極技能)剩餘的一個則是天生具備的技能您可以在 HUD (抬頭顯示器) 右下角
看可用的 Skills (技能)
Skills (技能) 使用就必須等它冷卻後才能再次使用可查看右下角的數字
了解 Skill (技能) 重新補充所需的秒數
FINDING YOUR WAY (如何行動)
利用小地圖導航至您的下一個任務目標目前的任務目標也會顯示在 HUD (抬頭顯
示器) 的右邊方便您參考
如 果 迷 失 方 向,按 下 可快速 Expanded Minimap (展開的小地圖),以 便 更 詳
地查看己目前的位置 (這個地圖比小地圖要大得多)
PICKUPS (拾取物品)
在執行任務時請四處探尋找 Shard (星屑) 叢集和內含獎勵的箱子這些拾
物品內有例 Shards (星屑)Credits (點數)Overshields (護罩) 多 項 目。
USING THE ENVIRONMENT (用周)
您可以在戰鬥中運用周遭環境的優勢其中一個最好的方就是啟動全像防
例如砲塔和機器人果看到這類物品先移動到它附近按下 然後選取
的可用器人 (例來說)視您在戰場上遭受的攻擊程度而定您可
選擇具有治療效果的物品非施加傷害的物品各個活動都消耗特定數
的Shards (星屑)
LEVELING UP (升級)
Helix (螺旋) 系統可快速成長您甚至可以在單一場比賽將角升到最高等級 (
10 )
27 | BATTLEBORN 28 | BATTLEBORN
等級隨著您攻擊人而上升級時也能在畫面上看到通升級Shield
(護盾) Health (生命值) 會隨之恢便您繼續戰鬥 Helix (螺旋) 中您也
會有新 Augment (強化能力) 以便進一步強化角色在戰鬥中的 Skills
(技能)
畫面底部 Helix (螺旋) 圖示時表示 Augment (強化能) 可 用。按
可開啟 Helix Menu (螺旋選單)會在其中看到一條雙螺旋代表某個 Skill (技能)
的 兩 種 可 用 升 級。按 下 啟動 Left Helix (左螺旋),或 是 按 下 啟動 Right Helix (
螺旋)請盡快選擇戰場上的激戰可不會停下來等您
EXTRA LIVES (外生命)
死 亡 所 難 免,但 有 了 Extra Lives (生命)您就可以在地圖上重生並續進
行遊必從地圖的一開頭新來過死亡前對敵成的何傷害以
及目標任務都會保持不變方便您接著之前的進玩下去
請在面最下的 Extra Lives (外生命) 額外生命一旦用光
角色的死亡就會導致任務失您也會失去這段任務期間所累積的所有 XP (
驗值) Shards (星屑) 好 萬 全 準 後,請 Main Menu (選單) 到地圖
試 一次 吧!
GAME MENU (遊戲選單)
時,您 隨 可 以 一下 來開啟遊選單您可以在這裡調整設檢
視控制器配以及離開遊戲或投票決定是否要投 (其他
)
MATCH SUMMARY (戰鬥摘要)
完成 (輸了) 戰鬥時您會在畫面上看到有關您經驗的詳細資其中包括您的
Final Score (最後得)Match Time (戰鬥時間)、完 成 的 Challenges (挑戰)Statistics (
統計資料) 以及遊戲 Accomplishments (成就)
FOR EVERY KIND OF BADASS
(為各的狠)
Battleborn共有 25 個可玩的狠角色在戰場上更是各各的獨特戰鬥風格
看所有角色最佳就是 Command (指揮) 選 單。 Main Menu (主選單)選取
COMMAND (指揮) 即 可 開 始 探 索。
CHARACTER RANKS (角色等)
每 個「Battleborn的角色都能永久地提高他們的 Character Rank (角色等),進 而
解鎖稱為 Mutations (突變) (共有 5 ) 的額外 Augments (強化能力),創 造 出 在 戰
場上求生存和殺敵的新方沒有在您可以從 Command (指揮) 選單
(COMMAND (指揮) > BATTLEBORN ),檢 個 角 色 Helix (螺旋) Augments (強化能
) Mutations (突變)
HELIX (螺旋)
如果角色期間角色的 Helix Menu (螺旋選單) 查看有
Augments (強化能) 可 用。這 您 事 規 劃 的 戰
TAUNTS (嘲諷)
遊戲中有很多與敵交戰的有趣方式其中一個就是 Taunts (嘲諷)。「 Battleborn
中的每個角都有各自迥異的一套 Taunts (嘲諷),會 隨 著 角 色 升 級 和 完
Challenges (挑戰) 而逐漸解鎖您可以在這裡查看您擁有 Taunts ( 嘲諷)。當 有
新的 Taunts (嘲諷) 可 用 時,您 也 可 以 覽,一 窺「Battleborn」各 角 色
性。
SKINS (造型)
上戰場也要風光有型檢視您角色的造型並選取他們所要穿戴的衣著搭
著角色的升級或開啟 Loot Packs (戰利包),您 將 可 解 型。
COMMAND RANKS (指揮等級)
不 管 使 用 什 麼 角 色,都 可 以 Command Rank (指揮等級) 蹤您在任何或所有
Battleborn模式中的等級會隨著遊的進行而上
29 | BATTLEBORN 30 | BATTLEBORN
PLAYING TOGETHER ( 肩作)
其 他 家 一 起 玩「Battleborn便有機會釋放那些僅有團隊才能使用的力
巧妙運用致命的技巧與毫不保留的兇力量打造出完的團並參加線
上對戰看看遭遇到哪些強勁對
與其他一同在 Story Public (開故事) 模式中解開 Story (故事) 情 節,或 是
Versus Public (公開對戰) 的五對五比賽中享受競爭的樂您也可以選 VERSUS
PRIVATE (人對戰),與 線 上 的 Friends (好友) 展開私人的五比五對
VERSUS PUBLIC (公開對戰)
想玩極具競爭性的多人遊戲戰鬥Versus Public (公開對戰) 便 您 的 最 佳 擇。您
可以其他的五對五戰可以 Friends (好友)一起加
入組成己的隊共有三種競技人遊戲模式可玩
INCURSION (奇襲)
己隊中的小兵幫助您必須摧毀敵人的 Sentry (哨兵),同 時 護 自
己的 Sentry (哨兵)率先殲滅其他兩支敵人隊伍哨兵的隊或是在時間結束時
哨兵剩餘生命值最多的隊即可獲勝
CAPTURE (佔領)
玩家要佔領 Energy Collectors (量收集器) 並 保 護 自 的 收 集 器。率 先
1000分或是時間結束時得分最高的隊獲勝
MELTDOWN (熔毀)
領您的小兵朝著焚化爐前進只要您的任何小兵能順利抵達焚化爐您便可獲
得分數率先累積 500 分或是時間結束時得分最高的隊伍獲勝
SUPPORT ( 支援)
關於 Battleborn 的最新說明與支援,請上 http://support.2k.com 網站,當中
包括常見錯誤訊息的解答 、 my2K 帳戶或修改 my2K 個人檔案的資訊。
31 | BATTLEBORN 32 | BATTLEBORN
CREDITS
GEARBOX
SOFTWARE IS:
David Agabin
Sean Ahern
Awais Ahmed
Kent Alfred
Daniel Algood
Andrew Alvarez
John Anderson
Robert Anderson
John Antal
Aaron Apgar
Bjarni Arnason
James Ash-Houchen
Erik Avalos
David Avery
Stephen Bahl
Ghent Bailey
Andrew Bair
Ray Barham
Jimmy Barnett
Chuck Bartholomew
Tris Baybayan
Kyle Beasley
Brian Bekich
Matthew Berner
Curt Binder
Christopher Black
Logan Blackburn
Scott Bowers
Troy Bowman
Jazcek Braden
Chris Brock
Jeffrey Broome
Jason Brown
John Brown
Brian Burleson
Paul Burt
Ruben Cabrera
Wade Callender
Mike Carlson
Manny Carrasquillo
Sean Cavanaugh
Matthew Charles
Andrew Cheney
Robert Chew
Christine Choate
Amanda Christensen
Jacob Christopher
Jennifer Chung
Jonathan Cohen
Stephen Cole
Chaz Colvin
Josh Cook
Jeramy Cooke
Brian Cozzens
Peter Dannenberg
Max Davenport
Trey Davenport
Josh Davidson
Dustin Davis
Ian Davis
Michael Davis
Patrick Deupree
Erik Doescher
Kevin Duc
James Dwyer
Dave Eaton
Fredric Echols
David Eddings
Derek Escontrias
Don Eubanks
Travis Everett
Robert Faison
Jonathan Fawcett
Christopher Faylor
Patrick Fenn
Manuel Fernandez
Ryan Fields
David Fisk
Adam Fitzgerald
Zach Ford
Jasper Foreman
Mark Forsyth
Brent Friedman
Brad Gaffney
Michelle Garza
Benjamin Gettleman
Steven Gibson
Evan Gill
Jim Gilligan
Maarten Goldstein
Pat Guarino
Chris Guthery
Dia Hadley
Ell Hamilton
Jackson Hardesty
Craig Harrison
Seth Hawkins
Michael Hayes
Philip Hebert
Jonathan Hemingway
Jonathan Hernandez
Daniel Hilburn
Tiffany Hillary
Andrew Hoffman
Alex Hollis
Brent Hollon
Danny Homan
Comb Hua
Jimmie Jackson
Brad Jacobs
Josh Jeffcoat
Skyler Jermyn
Richard Jessup
Dan Johnson
Neil Johnson
Steven Jones
Jason Kang
Grant Kao
Nick Kaun
Scott Kester
Damian Kim
Seung Kim
Kyle King
Daniel Kinnear
Charles Kostick
Michael Krivacek
Sherrie Lacy
Brian Lam-Bentley
James Lee
Jesse Lemons
Ed Lev Guerra
Aaron Linde
Matthew Link
James Lopez
Ashley Lyons
Jeff MacFee
Andrew Maier
Nate Mallory
Brian Martel
Andrew Martz
Adam May
David May
Brian McKee
Curry McKnight
Casey McLauchlin
Brian McNett
Mike McVay
Ricky Meisner
Seneca Menard
Kevin Messenhimer
Ryan Metcalf
Drew Mobley
Sarah Moore
Mikhail Mukin
John Mulkey
Jack Myers
Aaron Nations
Jason Neal
Christopher Neeley
Paul Nettle
Michael Neumann
Lilith Newman
Tu Nguyen
Anthony Nicholson
Stephen Northcut
Joshua Olson
Jason Orsatti
Nate Overman
Kelly Padgett
Shane Paluski
Kevin Penrod
Ben Perkins
Julian Peterson
Mark Petty
Hung Pham
Christopher Pickett
Randy Pitchford
Rick Porter
Kevin Powell
Paul Presley
Amy Price
Kelsey Rademaker
33 | BATTLEBORN 34 | BATTLEBORN
Sean Reardon
Josh Rearick
Jason Reiss
Ashley Rochelle
Kelly Romeo
Sarah Rosa
Michael Roth
Paul Sage
James Sanders
Robert Santiago
Jett Sarrett
Alok Sawant
Keith Schuler
Chase Sensky
Michael Sewell
Darron Shaffer
Carl Shedd
Samantha Shepard
Lloyd Sherman
Jason Shields
Ryan Showalter
Michael Shultz
Jimmy Sieben
Bradley Sierzega
Gabe Simon
Jeffrey Skal
Nathan Smith
Ryan Smith
Jasen Sparacino
Erica Stead
Steven Strobel
Brenden Tennant
Aaron Thibault
Brian Thomas
Justin Thomas
Graeme Timmins
Caitlyn Trout
Kyle Umbenhower
Gregory Vanderpool
Daniel Vanlacy
Randy Varnell
Raison Varner
Scott Velasquez
Kelley Vest
Rachel Wagner
Tyler Walker
Mike Wardwell
Michael Weber
Tim Welch
Tommy Westerman
Joshua White
Kathryn Williams
Stacie Williams
Nicholas Wilson
Lorin Wood
Hunter Wright
Tim Wu
David Ziman
2K
Published by 2K. 2K is a
publishing label of Take-
Two Interactive Software,
Inc.
2K PUBLISHING
President
Christoph Hartmann
C.O.O.
David Ismailer
2K PRODUCT
DEVELOPMENT
VP, Product Development
John Chowanec
Director of Product
Development
Melissa Miller
Producer
Chris Thomas
Associate Producers
Meghan Lee
John Sweeney
Additional Production
Support
Mark Montuya
Doug MacLeod
Production Assistants
Ross Marabella
Nick Syrovatka
Ben Holschuh
Digital Release Manager
Tom Drake
Digital Release Assistant
Myles Murphy
2K CREATIVE
DEVELOPMENT
VP, Creative Development
Josh Atkins
Design Director
Jonathan Pelling
Joe Quadara
Art Director
Robert Clarke
Media Producer
Mike Read
Associate Media
Producer
Scott James
Developer Support Team
– Cinematic Leads
Jarrette Torcedo
Leslie Harwood
Developer Support Team
– Visual Effects Lead
Stephen Babb
Developer Support Team
– Animation Lead
PJ Leffelman
Developer Support Team
– Modeling Lead
Peter Turner
Director,
Creative Production
Jack Scalici
Sr. Manager,
Creative Production
Josh Orellana
Creative Production
Coordinator
William Gale
Creative Production
Assistants
Cathy Neeley
Megan Rohr
Director of Research
and Planning
Mike Salmon
Sr. Market Researcher
David Rees
User Testing Assistant
Jonathan Bonillas
2K CORE TECH
VP, Technology
Naty Hoffman
Director of Technology
Mark James
Sr. Online Architect
Louis Ewens
Software Engineer
Jack Liu
2K MARKETING
SVP, Marketing
Sarah Anderson
VP, Marketing
Matt Gorman
VP, International
Marketing
Matthias Wehner
Director of Marketing,
North America
Kelly Miller
35 | BATTLEBORN 36 | BATTLEBORN
Director, Marketing
Josh Goldberg
Product Manager
Ashley St. Germain
VP of Communications,
The Americas
Ryan Jones
Sr. Communications
Manager
Scott Pytlik
Jessica Lewinstein
Community and Social
Media Manager
Catherine Lukianov
Sr. Manager,
Community Content
Darren Gladstone
Content Designer
Adrianne Pugh
Community Associate
Marion Dreo
Creative Director,
Marketing
Gabe Abarcar
Sr. Director,
Marketing Production
Jackie Truong
Associate Marketing
Production Manager
Ham Nguyen
Marketing Production
Assistant
Nelson Chao
Sr. Graphic Designer
Christopher Maas
Project Manager
Heidi Oas
Video Production
Manager
Kenny Crosbie
Video Editor & Motion
Graphics Designers
Michael Regelean
Eric Neff
Video Editor
Peter Koeppen
Associate Video Editors
Doug Tyler
Nick Pylvanainen
Web Director
Nate Schaumberg
Sr. Web Designer
Keith Echevarria
Web Developers
Alex Beuscher
Gryphon Myers
Web Producer
Tiffany Nelson
Channel Marketing
Managers
Anna Nguyen
Marc McCurdy
Digital Marketing
Coordinator
Kelsie Lahti
Sr. Director of Events
Lesley Zinn Abarcar
Events Manager
David Iskra
Director, Customer
Service
Ima Somers
Customer Service
Manager
David Eggers
Knowledge Base
Coordinator
Mike Thompson
Customer Service
Coordinator
Jamie Neves
Customer Service
Associate Lead
Crystal Pittman
Senior Customer Service
Associates
Alicia Nielsen
Patrick Moss
Sean Barker
Director, Partnerships
& Licensing
Jessica Hopp
Partnerships &
Licensing Manager
Ryan Ayalde
Partner Marketing
Coordinator
Ashley Landry
Marketing Assistant
Kenya Sancristobal
2K OPERATIONS
SVP, Senior Counsel
Peter Welch
Counsels
Justyn Sanderford
Aaron Epstein
VP, Publishing Operations
Steve Lux
Director of Label
Operations
Rachel DiPaola
Partner Marketing
Manager
Dawn Earp
International Project
Manager
Ben Kvalo
Director of Operations
Dorian Rehfield
Licensing &
Operations Specialist
Xenia Mul
Project Manager, Core
Tech
Peter Driscoll
Operations Coordinator
Aaron Hiscox
2K IT
Sr. Director, 2K IT
Rob Roudebush
IT Manager
Bob Jones
Sr. Network Manager
Russell Mains
Systems Engineers
Jon Heysek
Lee Ryan
Systems Administrators
Fernando Ramirez
Tareq Abbassi
Scott Alexander
Davis Krieghoff
IT Analyst
Michael Caccia
2K QUALITY
ASSURANCE
Senior VP of Quality
Assurance and
Submissions
Alex Plachowski
37 | BATTLEBORN 38 | BATTLEBORN
Quality Assurance Test
Manager (Projects)
Eric Zala
Quality Assurance Test
Manager (Support Team)
Scott Sanford
Lead (Projects)
Stephen “Yoshi” Florida
Lead (Support Team)
Chris Adams
Nathan Bell
Associate Leads
(Projects)
Jeffrey Schrader
Phylicia Fletcher
Associate Leads
(Support Team)
Alexander Coffin
Ruben Gonzalez
Jordan Wineinger
Senior Testers (Projects)
David Benedict
Jonathan Williams
Phil Lui
Raynard Moreno
Senior Testers
(Support Team)
Andrew Garrett
Ashley Carey
Bar Peretz
Josh Collins
Kristine Romine
Michelle Paredes
Nicole Millette
Robert Klempner
Zack Gartner
Quality Assurance Team
Adam Junior
Ahmad Shahin
Alexis White
Alma Hernandez
Amanda Bassett
Andrew Romine
Anthony Zaragoza
Austin Day
Brian Castro
Bryce Fernandez
Cameron Fielder
Carter Davis
Cassandra Del Hoyo
Charlene Artuz
Charles Maidman
Chris Johnson
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Cody Roemen
Dan Im
Daniel Smyth
David Eastwood
David Jackson
Deion Cyriacks
Drew de Los Santos
Eddie Bancud
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Michael Todd
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Osvaldo Carrillo-Ureno
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QUALITY
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Lead
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Localisation QA Leads
Elmar Schubert
Florian Genthon
Jose Olivares
Associate Localisation
QA Lead
Cristina La Mura
Senior Localisation
QA Technicians
Alba Loureiro
Christopher Funke
Enrico Sette
Harald Raschen
Jihye Kim
Johanna Cohen
Pierre Tissot
Sergio Accettura
Localisation QA
Technicians
Carlos Muñoz Díaz
Christiane Molin
David Swan
Dimitri Gerard
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Gian Marco Romano
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Iris Loison
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Luca Magni
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Martin Schücker
Namer Merli
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Yury Fesechka
2K EAST
QA Director
Zhang Xi Kun
QA Managers
Du Jing
Steve Manners
Project Leads
Shigekazu Tsuuchi
Wu Xiao Bin
Lead QA Testers
Chu Jin Dan
Zhu Jian
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