2K NBA 2K16 取扱説明書

  • こんにちは!NBA 2K16 Xbox 360版のユーザーマニュアルの内容を理解しています。ゲームの操作方法、オンライン機能、ソフトウェア使用許諾契約など、ご不明な点があればお気軽にご質問ください。高度なテクニックや細かな操作方法についてもご説明できます。
  • オンライン機能はいつまで利用できますか?
    ゲームのインストール中に一部機能が利用できないのはなぜですか?
    光過敏性発作のリスクについて教えてください。
TABLE OF CONTENTS
2 PRODUCT SUPPORT
3 CONTROLS
3 BASIC OFFENSE
3 BASIC DEFENSE
4 ADVANCED OFFENSE
4 ADVANCED DEFENSE
5 PRO STICK™: SHOOTING
6 PRO STICK™: DRIBBLING
7 POST MOVES
7 POST SHOTS
8 DEFENSIVE CONTROLS
9 LIMITED SOFTWARE WARRANTY, LICENSE
AGREEMENT & INFORMATION USE
DISCLOSURES
19 NBA 2K16 GAME CREDITS
WARNING Before playing this game, read the Xbox 360
®
console, Xbox 360
Kinect
®
Sensor, and accessory manuals for important safety and health information.
www.xbox.com/support.
Important Health Warning: Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in video
games. Even people with no history of seizures or epilepsy may have an undiagnosed
condition that can cause “photosensitive epileptic seizures” while watching video
games. Symptoms can include light-headedness, altered vision, eye or face twitching,
jerking or shaking of arms or legs, disorientation, confusion, momentary loss of
awareness, and loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects. Immediately stop playing and consult a doctor
if you experience any of these symptoms. Parents, watch for or ask children about
these symptoms—children and teenagers are more likely to experience these seizures.
The risk may be reduced by being farther from the screen; using a smaller screen;
playing in a well-lit room, and not playing when drowsy or fatigued. If you or any
relatives have a history of seizures or epilepsy, consult a doctor before playing.
Please note that NBA 2K16 online features are scheduled to be
available until December 31, 2017 though we reserve the right to
modify or discontinue online features on 30-days’ notice.
Visit www.nba2k.com/status for more information.
Product Support:
http://support.2k.com
Some features will be temporarily unavailable during initial game installation.
2
1
Xbox 360 Controller
Basic Offense Control Basic Defense
Move Player L Move Player
PRO STICK™: Dribble Moves /
Shooting / Passing CHands Up / Shade / Contest
N/A hHard / Wrap Foul
Pass Modifier wIntense D
Sprint xSprint
Call Play yDouble Team
Icon Pass zIcon Swap
Pass / Touch Pass APlayer Swap (closest to ball)
Pick Control BTake Charge
Pump Fake / Hop (tap)
Shoot (press) XSteal
Post-Up YBlock / Rebound
Signature Skills HUD mSignature Skills HUD
OTFC Quick Plays oOTFC Defensive Sets
OTFC Offense Strategy sOTFC Defense Strategy
OTFC Substitutions qOTFC Substitutions
Timeout <Intentional Foul
Pause >Pause
ADVANCED OFFENSE
Action Input
Positional Playcall Tap y, tap desired teammate’s player icon,
choose play from menu
Send Teammate on Cut Tap y, tap desired teammate’s player icon, move
C in direction you want him to cut
Pick Control Hold B (length of hold determines roll or fade,
press B again to slip the screen)
Bounce Pass w + A
Overhead/Lob Pass w + Y
Flashy Pass w + B
Fake Pass X + A
Alley-Oop w +X (L chooses recipient, point at rim for oop-
to-self)
Off-Glass Alley-Oop w +X, with trailing teammate
Give & Go Press and hold A to retain control of passer,
release A to pass the ball back to him
Putback Dunk or Layup Hold X
PRO STICK™ Pass w + C
ADVANCED DEFENSE
Action Input
Move L
Fast Shuffle x + w + L
Steal Tap X
Block Y
Rebound Y (ball in air)
Take Charge B
Flop Double-tap B
Wrap Foul Click C
Intense Defense w
Shade Stance Change w + C Left / Right
Crowd Dribbler Hold w
Hands Up Hold C
Deny Ball Hold C (while playing offball defense)
Double Team y
4
3
PRO STICK™
The PRO STICK™ gives you more control over your offensive arsenal than ever before.
PRO STICK™: SHOOTING
Action Input
Jump Shot Hold C in any direction
Pump Fake Start a jump shot, then quickly release C
Runner / Floater
(driving mid-range) Hold C away from hoop
Stepback Jumper
(driving lateral) Hold C away from hoop
Hop Gather Tap X while driving (L determines direction
of hop)
Spin Shot Rotate C from ball hand around player’s back,
then hold
Half-Spin Shot Rotate C in a quarter-circle from ball hand to
hoop, then quickly return to neutral
Normal Layup
(driving to hoop) Hold C toward hoop
Euro Step Layup
(driving to hoop) Hold C away left/right
Hop Step Layup
(driving to hoop) x + Hold C left/right
Reverse Layup
(driving along baseline) Hold C toward baseline
Dunks
(driving to hoop) x + Hold C toward hoop
Mid-Air Change Shot Start dunk/layup, C any direction while in air
Step Through Pump fake, then hold C again before pump
fake ends
PRO STICK™: DRIBBLING
Action Input Context
Triple Threat Jab Step Tap C Left/Right/Forward Triple Threat
Triple Threat Spinout Rotate CTriple Threat
Triple Threat Stepback x +Tap C away from hoop Triple Threat
Stutter x +Tap C toward hoop Dribbling
Hesitation (Quick) Tap C toward ball hand Dribbling
Hesitation (Escape) x +Tap C toward ball hand Dribbling
In and Out Tap C toward hoop Dribbling
Crossover (front) Tap C toward off hand Dribbling
Crossover (between
legs)
Tap C between off hand and player’s
back Dribbling
Behind the Back Tap C away from hoop Dribbling
Spin
Rotate C from ball hand around
player’s back, then quickly return to
neutral
Dribbling
Half-Spin
Rotate C in a quarter-circle from ball
hand to hoop, then quickly return to
neutral
Dribbling
Stepback x +Tap C away from hoop Dribbling
6
5
POST MOVES (PRESS Y TO POST UP)
Action Input
Post Movement Hold L
Faceup Drive (from hold) L toward key or baseline + Y
Disengage Drive (from
dribble) L toward baseline + Y
Aggressive Backdown x + L toward hoop
Drive to Key x + L toward key
Drive to Baseline x + L toward baseline
Quick Spin Rotate C to outside shoulder
Hook Drive Rotate C to inside shoulder
Fakes Tap C in any direction but away from hoop
Post Hop Hold L to the left or right away from hoop, then
tap X
Post Stepback Hold L away from hoop, then tap X
Dropstep Hold L to the left or right toward hoop, then
tap X
POST SHOTS
Action Input
Post Hook (close range) C toward hoop
Post Fade (beyond close
range) C left or right away from hoop
Step Through Layup Hold x then move C left or right toward hoop
Shimmy Fade Hold x then move C left or right away from
hoop
Pump Fake Start a shot listed above then move C to neutral
Up & Under / Step Through Pump fake, then C again before pump fake
ends
DEFENSIVE CONTROLS
Action Input Context
Move LAny
Fast Shuffle x + w + LAny
Steal Tap XAny
Block YAny
Rebound Y (ball in air) Any
Take Charge BAny
Flop Double-tap BOnball Defense
Wrap Foul Click CAny
Intense Defense w Onball Defense
Shade Stance Change w + C Left / Right Onball Defense
Crowd Dribbler Hold wOnball Defense
Hands Up Hold COnball Defense
Deny Ball Hold COffball Defense
Double Team yAny
8
7
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You agree to indemnify, defend, and hold Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees, and agents harmless from all damages, losses, and expenses arising directly or
indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement. • IN NO EVENT WILL LICENSOR BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE, INCLUDING, BUT NOT LIMITED TO, DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR
MALFUNCTION, AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, OR LOST PROFITS OR PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION
ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILITY, OR OTHERWISE, WHETHER
OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL LICENSOR’S LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW)
EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE. • IN NO EVENT SHALL LICENSOR’S AGGREGATE LIABILITY FOR ANY AND ALL CLAIMS HEREUNDER BY YOU, REGARDLESS OF
THE FORM OF ACTION, EVER EXCEED THE GREATER OF THE FEES PAID BY YOU TO LICENSOR FOR THE PRECEDING TWELVE (12) MONTH PERIOD FOR ANYTHING RELATING TO THE SOFTWARE OR
US$200, WHICHEVER IS GREATER. • BECAUSE SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION
OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, DEATH, OR PERSONAL INJURY RESULTING FROM NEGLIGENCE, FRAUD, OR WILLFUL MISCONDUCT, THESE LIMITATIONS AND/
OR EXCLUSIONS AND ANY EXCLUSION OR LIMITATION OTHERWISE RESULTING FROM THE ABOVE INDEMNITY MAY NOT APPLY TO YOU. THIS WARRANTY SHALL NOT BE APPLICABLE SOLELY TO
THE EXTENT THAT ANY SPECIFIC PROVISION OF THIS WARRANTY IS PROHIBITED BY ANY FEDERAL, STATE, OR MUNICIPAL LAW, WHICH CANNOT BE PRE-EMPTED. THIS WARRANTY GIVES YOU
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NETWORK AND OTHER PORTIONS OF THE INTERNET, WIRELESS NETWORKS, OR OTHER THIRD-PARTY NETWORKS. SUCH FLOW DEPENDS IN LARGE PART ON THE PERFORMANCE OF THE INTERNET
AND WIRELESS SERVICES PROVIDED OR CONTROLLED BY THIRD PARTIES. AT TIMES, ACTIONS OR INACTIONS OF SUCH THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE
INTERNET, WIRELESS SERVICES, OR PORTIONS THEREOF. WE CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. ACCORDINGLY, WE DISCLAIM ANY AND ALL LIABILITY RESULTING
FROM OR RELATED TO THIRD-PARTY ACTIONS OR INACTIONS THAT IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET, WIRELESS SERVICES, OR PORTIONS THEREOF OR THE USE OF
THE SOFTWARE AND RELATED SERVICES AND PRODUCTS.
TERMINATION
This Agreement is effective until terminated by you or by the Licensor. This Agreement automatically terminates when Licensor ceases to operate the Software servers (for games exclusively operated online), if
Licensor determines or believes your use of the Software involves or may involve fraud or money laundering or any other illicit activity, or upon your failure to comply with terms and conditions of this Agreement,
including, but not limited to, the License Conditions above. You may terminate this Agreement at any time by (i) requesting Licensor to terminate and delete your User Account that is used to access or use the
Software using the method set forth in the Terms of Service or (ii) destroying and/or deleting any and all copies of all Software in your possession, custody, or control. Deleting the Software from your Game Platform
will not delete the information associated with your User Account, including any VC and VG associated with your User Account. If you reinstall the Software using the same User Account, then you may still have ac-
cess to your prior User Account information, including any VC and VGassociated with your User Account. However except as otherwise prohibited by applicable law, if your User Account is deleted upon termination
of this Agreement for any reason, all VC and/or VGassociated with your User Account will also be deleted, and you will no longer be available for use the Software or any VC or VG associated with your User Account.
If this Agreement terminates due to your violation of this Agreement, Licensor may prohibit you from re-registering or re-accessing the Software. Upon any termination of this Agreement, you must destroy or return
the physical copy of Software to Licensor, as well as permanently destroy all copies of the Software, accompanying documentation, associated materials, and all of its component parts in your possession or control,
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software.” Use, duplication, or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer
Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufac-
turer is Licensor at the location listed below.
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therefrom.
TERMS OF SERVICE. All access to and use of the Software is subject to this Agreement, the applicable Software documentation, Licensor’s Terms of Service, and Licensor’s Privacy Policy, and all terms and
conditions of the Terms of Service are hereby incorporated into this Agreement by this reference. These agreements represent the complete agreement between you and Licensor relating to use of the Software
and related services and products and supersede and replace any prior agreements between you and Licensor, whether written or oral. To the extent there is a conflict between this Agreement and the Terms of
Service, this Agreement shall control.
MISCELLANEOUS. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions
of this Agreement shall not be affected.
GOVERNING LAW. This Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State of New York, as such law is applied to agreements between New York
residents entered into and to be performed within New York, except as governed by federal law. Unless expressly waived by Licensor in writing for the particular instance or contrary to local law, the sole and
exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the state and federal courts located in Licensor’s principal corporate place of business (New York County, New York, U.S.A.).
You and Licensor consent to the jurisdiction of such courts and agree that process may be served in the manner provided herein for giving of notices or otherwise as allowed by New York state or federal law. You and
Licensor agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or transaction arising out of this Agreement.
IF YOU HAVE ANY QUESTIONS CONCERNING THIS AGREEMENT, YOU MAY CONTACT US IN WRITING AT: TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK, NY 10012.
© 2005-2015 Take-Two Interactive Software and its subsidiaries. All rights reserved. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two
Interactive Software, Inc. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrights designs and other forms of intellectual property of NBA Properties,
Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 2015 NBA Properties, Inc. All rights reserved. All other
trademarks are property of their respective owners. All rights reserved.
10
9
TABLE OF CONTENTS
12 產品支援
13 控制
13 基本進攻
13 基本防禦
14 進階進攻
14 進階防守
15 PRO STICK™: 投籃
16 PRO STICK™: 運球
17 單吃動作
17 低位投籃
18 防守控制
19 NBA 2K16 遊戲製作群
25 軟體有限責任擔保、授權合約與 
 使用資訊公開事項
請注意,「 NBA 2K16 線上功能預計開放到 2017 12月31 
我們保留修改或中斷線上功能的權利 (30 天前通知)。
如需詳細資訊,請至 www.nba2k.com/status
產品支援:
http://support.2k.com
部分功能在初次安裝遊戲時暫時無法使用。
警告
在您開始玩遊戲之前請詳讀
Xbox 360
®
明、
Xbox 360 Kinect
®
、以
其他任何周邊裝置手冊上的重要安全與健康妥善保留所有手冊以供日後參
考之用需替換硬體手冊請前往
www.xbox.com/support
進行視訊遊戲的重要健康警告
光刺激誘發癲癇症
有極少數的人觀看一些視影像時可能會突癲癇發作影像包括電玩戲中
出現的閃光或圖且連沒有突然發病或癲癇史者也可能在進行電玩遊戲時出現
類似癲癇症狀這類未經診斷的症狀稱為光刺激誘發癲癇症
癲 癇 症 包 括 頭 昏 眼 花、視 幻 覺、眼 部 或 臉 部 抽 搐、手 腳 痙 攣、暫 失 方 向 感、精 神 混 淆
或者暫時失去意識癇發作時可能因為失去意識或抽筋之故跌落地面而受傷或碰
撞 到 周 遭 物 品。
出現以上所述何症狀請立即停止該遊戲並送醫診斷家長應該在場看顧或者詢問
其是否有以上症狀較於成人兒童及青少年更有可能發生此類癲癇症若要降低誘
發光刺激誘發癲癇症的風險可以進行下列預防措施
- 待在距離螢幕較遠的地
- 使用較小的螢幕
- 照明充足的室內進行遊戲
- 不要在感覺疲累或倦怠時進行遊
如果您己或您的親友有癲癇史請在進行遊戲之前先與醫師諮
12
11
Xbox 360 Controller ( Xbox 360 控制器 )
Basic Offense (基本進攻)
Control(控制)
Basic Defense (基本防禦)
移動球員 L 移動球員
PRO STICK™: 運球移動/
投籃/ 傳球 C雙手高舉/ 蓋球/ 爭球
N/A h惡意/ 擒抱犯規
傳球調整 w鎖定防守
衝刺 x衝刺
呼叫戰術 y包夾
指定傳球 z指定切換
傳球/ 第一時間傳球 A切換球員(離球最近的人)
掩護控制 B製造進攻犯規
投籃假動作/ 跳步 (輕按)
投籃 (按下) X抄截
單吃 Y阻擋/ 籃板球
招牌技巧 HUD m招牌技巧 HUD
OTFC 快速遊戲 oOTFC 防守姿勢
OTFC 進攻策略 sOTFC 防守策略
OTFC 換人 qOTFC 換人
比賽暫停 <故意犯規
暫停 >暫停
ADVANCED OFFENSE (進階進攻)
Action
(動作)
Input
(輸入)
位置戰術 輕按 y、輕按你要的隊員之球員圖示,再從選單中
選擇 play (開始遊戲)
讓隊員切入 輕按 y、輕按你要的隊員之球員圖示,再將 C
要他切入的方向移動
掩護控制 按住 B (按住的時間長短可決定動作為擋切或後仰
投籃,再按一下 B 按鍵便可滑動螢幕)
彈地傳球 w + A
往上/高吊傳球 w + Y
快速傳球 w + B
假傳球 X + A
空中接力灌籃 w +X (L 選擇接球者,再指向籃框以使出自我空
中接力灌籃)
彈板灌籃 w +X,後面有隊員跟上
傳切戰術 按住 A 不放可繼續控制傳球者,放開 A 則會將球
傳回給他
補籃或帶球上籃 按住 X
PRO STICK™ 傳球 w + C
ADVANCED DEFENSE (進階防守)
Action
(動作)
Input
(輸入)
移動 L
快速滑步 x + w + L
抄截 輕按 X
阻擋 Y
籃板球 Y (球在空中時)
製造進攻犯規 B
假摔 連按兩下 B
擒抱犯規 按一下 C
鎖定防守 w
蓋球姿勢變換 w + C 往左 / 右按下
硬擠運球 按住 w
雙手高舉 按住 C
干擾 按住 C (無球防守時)
包夾 y
14
13
PRO STICK™
PRO STICK™ 讓你比以往更能操控進攻的節奏。
PRO STICK™: SHOOTING ( PRO STICK™: 投籃 )
Action
(動作)
Input
(輸入)
跳投 往任一方向按住 C
投籃假動作 先跳投,然後快速放開 C
跑投/ 拋投
(中程突破) 往籃框反方向按住 C
運球退步跳投
(橫向突破) 往籃框反方向按住 C
撤步起跳 突破時輕按 X (L 可決定跳步的方向)
轉身投籃 從持球的手往球員背後轉動 C ,然後按住
半轉身投籃 從持球的手往籃框方向轉動 C 四分之一圈,然
後快速放開
一般上籃
(突破上籃) 往籃框方向按住 C
切入變向上籃
(突破上籃) 往左/ 右反方向按住 C
三步上籃
(突破上籃) x + 往左/ 右按住 C
反手上籃
(沿著底線突破) 往底線方向按住 C
灌籃
(突破上籃) x + 往籃框方向按住 C
拉桿 先灌籃/ 上籃,接著在半空中時往任一方向按
C
跨步 先做投籃假動作,然後在假動作前再按住 C 一次
PRO STICK™: DRIBBLING ( PRO STICK™: 運球 )
Action
(動作)
Input
(輸入)
Context
(關聯動作)
三重威脅刺探步 往左/ / 前輕按C三重威脅
三重威脅轉身突破 旋轉 C三重威脅
三重威脅運球退步 x + 往籃框反方向輕按 C三重威脅
小碎步 x + 往籃框方向輕按 C運球
晃人(快速) 往持球的手輕按 C運球
晃人(脫身) x + 往持球的手輕按 C運球
單手內外控球 往籃框方向輕按 C運球
交叉運球過人(正面) 往未持球的手輕按 C運球
交叉運球過人
(雙腿之間)
在未持球的手和玩家的背之
間輕按 C運球
背後運球 往籃框反方向輕按 C運球
轉身 從持球的手往球員背後轉動
C,然後快速放開 運球
半轉身 從手的方向往籃框方向轉動 C
四分之一圈,然後快速放開 運球
運球退步 x + 往籃框反方向輕按 C運球
16
15
POST MOVES (PRESS Y TO POST UP)
(單吃動作;按下 Y 即可單吃)
Action
(動作)
Input
(輸入)
單吃動作 按住 L
正面突破(站住不動時) L 往罰球區或底線方向 + Y
脫離突破(運球時) L 往底線方向 + Y
背身硬擠 x + L 往籃框方向
突破進入罰球區 x + L 往罰球區方向
突破切入底線 x + L 往底線方向
快速轉身 C 往外側肩膀旋轉
鉤射突破 C 往內側肩膀旋轉
假動作 往任一方向輕按 C (除了往球框反方向外)
背身跳步 往球框反方向的左邊或右邊按住 L 然後輕按 X
背身退步 往籃框反方向按住 L ,然後輕按 X
低位轉身 往籃框方向的左邊或右邊按住 L ,然後輕按 X
POST SHOTS (低位投籃)
Action
(動作)
Input
(輸入)
背身勾手投籃(近距離) C 往籃框方向
背身後仰投籃(近距離外) C 往籃框反方向的左邊或右邊
跨步上籃 按住 x 然後將 C 往籃框方向的左邊或右邊推
晃肩後仰投籃 按住 x C 往籃框反方向的左邊或右邊推
投籃假動作 先用上列的方式投籃,然後讓 C 回到中間
假動作後投籃 先做投籃假動作,然後在假動作結束前再按 C
一次
DEFENSIVE CONTROLS (防守控制)
Action
(動作)
Input
(輸入)
Context
(關聯動作)
移動 L任何動作
快速滑步 x + w + L任何動作
抄截 輕按 X任何動作
阻擋 Y任何動作
籃板球 Y (球在空中時) 任何動作
製造進攻犯規 B任何動作
假摔 連按兩下 B持球防守
擒抱犯規 按一下 C任何動作
鎖定防守 w 持球防守
蓋球姿勢變換 w + 往左/ 右按下 C持球防守
硬擠運球 按住 w持球防守
雙手高舉 按住 C持球防守
干擾 按住 C無球防守
包夾 y任何動作
18
17
VISUAL
CONCEPTS
ENTERTAINMENT,
INC.
LEAD ENGINEER
Andrew Marrinson
ART DIRECTOR
Joseph Clark
ENGINEERING
AI ENGINEERS
Shawn Lee
Gordon Read
Eddie Park
Andrew Brown
Ben Hester
Karthik Krishnamurthy
Tim Meekins
Johnnie Yang
Matt Hamre
Mark Horsley
Chris Larson
Nick Jones
Mark Roberts
Nate Bamberger
Evan Harsha
Tim Schroeder
Steven Fuller
David Copelovici
Matthias Wloka
Brian Townsend
Harlan Young
Paul Hale
Brad Jones
Barry LaVergne
Kijin Keum
Qiong Wang
Cort Keefer
Anthony Lundquist
Ian Citti
Jeff Brizzolara
Nathan DeGrand
Scott Kohn
Srikkanth Jagannathan
Katherine Hayton
Kyung-Kun Ko
Wen Chi Gu
David Yu
Eleftherios “Leftos” Aslanoglou
Bihua “Bella” Qiu
Yang Liu
Yu Gu
Bo Liang
Arvind Gopalakrishnan
David Brown
Ivan Gusev
Michael Sharpe
Heem Patel
Doug Marien
Jon Lew
Jingjing Wang
Alex Hu
Kiran George
Kai-Chaun Hsiao
Prajwal Manjunath
Adam Burch
Andrew Meshekoff
Anish Ramaswamy
Mark Chatfield
Goksu Ugur
TECH GROUP
DIRECTOR OF TECHNOLOGY
Tim Walter
LEAD LIBRARY ENGINEER
Ivar Olsen
LEAD TOOLS
LIBRARY ENGINEER
Jason Dorie
Boris Kazanskii
Zhe Peng
Brian Ramagli
SENIOR TOOLS
Software Engineer
Romerik Rousseau
PRODUCTION
EXECUTIVE PRODUCER
Jeff Thomas
SENIOR PRODUCERS
Asif Chaudhri
Erick Boenisch
Felicia Steenhouse
Ben Bishop
Rob Jones
GAMEPLAY DIRECTOR
Mike Wang
PRODUCTION & DESIGN
Zach Timmerman
Jerson Sapida
Dion Peete
Jay Iwahashi
Jason Souza
Dan Indra
Joe Levesque
Abe Navarro
Jon Corl
Kelly Wilson
Eric Dillard
Nino Samuel
Dan Bickley
Jesse Bean
Dave Zdyrko
Matt Underwood
Robert Nelson
Kyle Lai-Fatt
Kurtis Hon
Erik O’Keady
Michael Stauffer
Scott O’Gallagher
Charles Williams
Josh Morrison
Ben Horne
Himanshu Vartak
Shereif Fattouh
Brett Hawkins
ART TEAM
CHARACTER ART DIRECTOR
Heather Marshall
CHARACTER ARTIST
Tyler Bronis
CHARACTER ARTIST
Winnie Hsieh
Tim Auer
Yuki Yamamura
Chris Darroca
Omar Sancristobal
Jeongcheol Shin
Evan Ahlheim
David Dame
TECHNICAL ART LEAD
Pascal Hang
TECHNICAL ART
Emre Yilmaz
Jesse Capper-Ream
Stewart Graff
ENVIRONMENT LEAD
John Lee
ENVIRONMENT ARTIST
Tim Doonan
Tim Loucks
Ray Wong
ANIMATION DIRECTOR
Roy Tse
ANIMATION PRODUCER
Stephanie Gene Morgan
LEAD GAMEPLAY ANIMATOR
Elias Figueroa
GAMEPLAY TECHNICAL LEAD
Jamie Wicks
PERFORMANCE CREATIVE LEAD
Mike Dacko
PERFORMANCE TECHNICAL LEAD
Derek Kurimoto
ANIMATOR
Ben Anderson
Joel Flory
Jonathan Lyons
Eric Perrier
Wilster Phung
ADDITIONAL ANIMATION
Alvin Geno
Santiago Nunez
ADDITIONAL FACIAL PROCESSING
Counter Punch Studios
Technicolor
UI ART DIRECTOR
Herman Fok
UI ART LEAD
Justin Cook
Ian Cofino
UI VISUAL DESIGN
Anthony Yau
Zhen Tan
USER INTERFACE
Quinn Kaneko
Myra Shadle
Carrie Michelle Dinitz Parecki
David Lee
Andy Mindler
Albert Carmona
Jeffrey Davis
Rob Simmons
Spencer Kopach
STUDIO ART DIRECTOR
Matt Crysdale
Anton Dawson
ART PRODUCER
Karen Huang
FACE CAPTURE
Pixelgun Studio
SPECIAL THANKS
Matt Chalwell
Hectic Digital
Edge Art
Lemon Sky
Seed of Rock
NBA 2K16 GAME CREDITS
Virtuos
Hydro74
Nicholas Apostoloff
Chuco Moreno
George Penenori
J Esparza
Steve Von Riepen
Andrew Chin
Alison Kellom
INTRO CINEMATIC
Deva Studios
INTRO CINEMATIC SCORE
Steven Emerson
VC AUDIO TEAM
AUDIO DIRECTOR
Joel Simmons
SR. AUDIO ENGINEER & AUDIO
TOOLS
Daniel Gardopee
SR. AUDIO ENGINEERS
Todd Gunnerson
Randy Rivas
SCRIPT WRITERS
Tor Unsworth
Rhys Jones
ADDITIONAL AUDIO
John Crysdale
ADDITIONAL AUDIO PRODUCTION
SUPPORT
Brian Buel
ADDITIONAL AUDIO POST
Casey Cameron
Mateo Baker
ADDITIONAL SCRIPT WRITING
Kevin Asseo
Sean Sullivan
Joe Galliani
VISUAL CONCEPTS KOREA
MANAGING DIRECTOR
Yong Taek Bae
PORDUCER
Jonathan Rivera
LEAD ENGINEER
Thomas Anderson
STUDIO ART DIRECTOR
Chan ho Lee
PEOPLE MANAGER
Dhaee Chung
ENGINEERS
Sung-won Jeong
Seonghyeon Choe
Vladislav “Vl@d Zola Jr.” Durmanenko
Julien Maigrot
Donghee Hong
UI ARTIST
Young-Sang Seo
Song Lee
ENVIRONMENT ARTIST
Jeonghui An
TECHNICAL ARTIST
Inkyu Kim
CHARACTER ARTIST
Dong Su Kwak
Ji Hyun Kim
Yong Ho Lee
ANIMATOR
Hong Joong Kim
BROADCAST TEAM &
VOICE TALENT
PLAY-BY-PLAY ANNOUNCER
Kevin Harlan
COLOR ANALYSTS
Clark Kellogg
Greg Anthony
Steve Kerr
SIDELINE REPORTER
Doris Burke
STUDIO HOST
Ernie Johnson
STUDIO ANALYST
Shaquille O’Neal
Kenny Smith
PA ANNOUNCER
Peter Barto
PROMO ANNOUNCER
Jay Styne
OUTDOOR ANNOUNCER
CJ Norde
SPANISH ANNOUNCERS
Sixto Miguel Serrano
ANTONI DAIMIEL
Jorge Quiroga
2KTV CAST
HOST & PRODUCER
Rachel A. DeMita
LEAD CAMERA & EDITOR
Alan Palmer
GAME EXPERT & PRODUCER
Jonathan Smith
EDITOR & CAMERA
Rodney Johnson
David Park
CAMERA & EDITOR
Bryan Fusco
LEAD GRAPHICS
Jolan Wood
AUDIO MIX
Brian Buel
ADDITIONAL CAMERA
Ian Levasseur
MAKE-UP ARTIST
Jeanne San Diego
ALEX IRIARTE
Marissa Vossen
LIVIN’ DA DREAM CAST
FREQ
Sarunas J. Jackson
CEE-CEE
Michelle Mitchenor
MS. MARTHA
Gina Breedlove
MR. PETE
Arthur Richardson
VIC VAN LIER
Wade Wilson
YVETTE MENDENHALL
Anya Engel-Adams
TEAM OWNER
Paul Ghiringhelli
DOM PAGNOTTI
Al Palagonia
OFFICER VASQUEZ
Gendell Hing-Hernandez
RECRUITER
Doug Boyd
Chris Marsol
Michael Abts
Blair Leatherwood
Bobby August Jr.
Salvatore Calanni Jr.
George Philip Psarras
Lucas Hatton
Vicky Wang
Teddy Spencer
Serene Lee
Geoffrey Nola
LIVIN’ DA DREAM
PRODUCTION
DIRECTOR
Spike Lee
DIRECTOR OF PHOTOGRAPHY
Kerwin DeVonish
Cliff Charles
1ST ASSISTANT CAMERA
Pete Lau
Nick Schwyter
Casting
Kim Coleman
LINE PRODUCER
Jason Sokoloff
PRODUCTION COORDINATOR
Yves Hofer
SCRIPT SUPERVISOR
Virginia McCarthy
CAMERA PRODUCTION ASSISTANT
Jess Dela Merced
SUPERVISING SOUND EDITOR
Phil Stockton
SOUND ENGINEER
Paul Hsu
POST PRODUCTION
SOUND COORDINATOR
Chris Fielder
MUSIC EDITOR
Marvin Morris
SCORE COMPOSER
Bruce Hornsby
COSTUME DESIGN
Ruth Carter
DOLLY GRIP
Carlos Lopez
Khamisi Norwood
GRIP
Jay Coakley
Rick Edmondson
Mike Best
Mark Monroe
Todd Stoneman
20
19
Marc Anderson
Jason Noel
Jim Haywood
GAFFER
Frank Strazlkowski
GAFFER ASSIST
Mark Bassett
EDITOR
Hye Mee Na
ASSISTANT EDITOR
Holen Kahn
PRODUCTION ASSISTANT
Judith Sealy
Robert Rivers
Steven Chrabaszcz
PROPS
Josh Miller
STORYBOARD ARTIST
Hillam Bradford
ADDITIONAL WRITING
Ben Bishop
MOTION CAPTURE DEPARTMENT
SUPERVISOR
David Washburn
PRODUCTION ASSISTANT
Colin Duffy
STAGE MANAGER
Anthony Tominia
STAGE TECHNICIAN II
Jen Antonio
Emma Castles
Jeremy Schichtel
STAGE TECHNICIAN I
Alexandra Grant
Christopher Barton
PRODUCTION MANAGER
Charles Ghislandi
SPECIALIST II
Jose Gutierrez
Gil Espanto
Ryan Girard
SPECIALIST I
Michelle Hill
Jeremy Wages
TECHNICAL MANAGER
Steve Park
PIPELINE ENGINEER II
Charles Harris
MEDIA SUPERVISOR
Mateo Baker
AUDIO ASSISTANT I
Andrew Hanson
CAMERA OPERATORS
Alan Ricardez
Michael Montoya
Stephanie Sanchez
2K SPORTS THEME MUSIC
“THE CONTEST” AND “NETWORK
SPORTS TONIGHT”
Written, Engineered, and Produced
by Bill Kole
“THE COMEBACK”, “THE RIVALRY”,
AND “THE BREAKDOWN”
Written by Joel Simmons. Engineered
and Produced by Bill Kole
2K THEMES PERFORMED BY
CosmoSquad
ARENA ORGAN, BEATS,
MUSIC, & ADDITIONAL
IN-GAME MUSIC
Casey Cameron
MYPARK LOADING MUSIC & STUDIO
SHOW MUSIC
Cody Mills
NATIONAL ANTHEM VOCALIST
Natalie Major
ADDITIONAL CAPTURE SUPPORT
Christopher Jones
SPECIAL THANKS
Tim Anderson
Phil Johnson
Fresno State Bulldog
Marching Band
Greg Ortiz
Craig Rettmer
Aggie Pack
California Aggie
Marching Band
PLAYER CHATTER
Donell Dshone Johnson Jr.
Sean Lasatar
Shane Meston
Matt Pymm
Nick Powers
Carney Lucas
Michael Distad
Will Dagnino
Michael Turner
Spencer Douglass
Todd Bergmann
Cecil Hendrix
Sean Pacher
Brian Shute
Eric White
CROWD CHATTER
Ben Anderson
Scott Darone
Marion Dreo
William Gale
Michael Howard
Anaoshak Khavarian
Kelsie Lahti
Ashley Landry
Wilster Phung
Adrianne Pugh
Jonathan Smith
Charles Williams
Niko Ackerman
Steven Baston
Marcus Boddy
Vincent Byrne Davis
Philip Floyd
Ben Hader
Daryll Jones
Khaleisheia Jones
Jesse Langland
Rolan Jed Negranza
Hana Ohira
Danielle Strickland
Joshua Cervantes
Reinard Coloma
Christopher Nichols
Jaymi Valdes
Rebecca Friedman
Daniel Stafford
Megan Knapp
Leslie Peacock
2K
PRESIDENT
Christoph Hartmann
C.O.O.
David Ismailer
SVP, SPORTS OPERATIONS
Jason Argent
PRESIDENT, SPORTS DEVELOPMENT
Greg Thomas
2K CREATIVE
DEVELOPMENT
VP, CREATIVE DEVELOPMENT
Josh Atkins
CREATIVE DIRECTOR
Eric Simonich
DIRECTOR OF CREATIVE
PRODUCTION
Jack Scalici
MANAGER OF CREATIVE
PRODUCTION
Josh Orellana
CREATIVE PRODUCTION
COORDINATOR
Kaitlin Bleier
CREATIVE PRODUCTION
ASSISTANTS
William Gale
Cathy Neeley
Megan Rohr
DIRECTOR OF RESEARCH AND
PLANNING
Mike Salmon
SR. MARKET RESEARCHER
David Rees
USABILITY RESEARCHER
Jordan Limor
USER TESTING ASSISTANT
Jonathan Bonillas
2K MARKETING TEAM
SVP, MARKETING
Sarah Anderson
VP OF INTERNATIONAL MARKETING
Matthias Wehner
VP OF MARKETING
Alfie Brody
DIRECTOR OF MARKETING
Mike Rhinehart
BRAND MANAGERS
Andrew Blumberg
William Inglis
VP OF COMMUNICATIONS, THE
AMERICAS
Ryan Jones
SR. COMMUNICATIONS MANAGER
Ryan Peters
SR. DIRECTOR,
MARKETING PRODUCTION
Jackie Truong
ASSOCIATE MARKETING
PRODUCTION MANAGER
Ham Nguyen
MARKETING PRODUCTION
ASSISTANT
Nelson Chao
SR. GRAPHIC DESIGNER
Christopher Maas
VIDEO PRODUCTION MANAGER
Kenny Crosbie
VIDEO EDITOR / MOTION GRAPHIC
DESIGNERS
Michael Regelean
GRAPHIC DESIGNERS
Eric Neff
VIDEO EDITOR
Peter Koeppen
ASSOCIATE VIDEO EDITORS
Doug Tyler
ASSOCIATE VIDEO EDITORS
Nick Pylvanainen
ART DIRECTOR, WEB
Gabe Abarcar
WEB DIRECTOR
Nate Schaumberg
WEB DESIGNER
Keith Echevarria
WEB DEVELOPER
Alex Beuscher
WEB PRODUCER
Tiffany Nelson
CHANNEL MARKETING MANAGERS
Anna Nguyen
Marc McCurdy
DIGITAL MARKETING COORDINATOR
Kelsie Lahti
SR. DIRECTOR OF EVENTS
Lesley Zinn Abarcar
EVENTS MANAGER
David Iskra
SR. MANAGER, COMMUNITY AND
SOCIAL MEDIA
Ronnie Singh
COMMUNITY AND SOCIAL MEDIA
COORDINATOR
Chris Manning
DIRECTOR, CUSTOMER SERVICE
Ima Somers
CUSTOMER SERVICE MANAGER
David Eggers
KNOWLEDGE BASE COORDINATOR
Mike Thompson
SR. MANAGER OF PARTNERSHIPS &
LICENSING
Jessica Hopp
PARTNER MARKETING MANAGER
Dawn Earp
DIGITAL MARKETING COORDINATOR
Ashley Landry
MARKETING ASSISTANT
Jessica Perez
ADMINISTRATIVE ASSISTANT
Dino Sulprizio
2K OPERATIONS
VP, STUDIO OPERATIONS
Kate Kellogg
SVP, SR. COUNSEL
Peter Welch
SR. DIRECTOR AND COUNSEL, 2K
BUSINESS AFFAIRS
Jerry Wang
COUNSEL
Justyn Sanderford
VP OF BUSINESS DEVELOPMENT
Steve Lux
DIRECTOR OF OPERATIONS
Dorian Rehfield
LICENSING/OPERATIONS
SPECIALIST
Xenia Mul
OPERATIONS MANAGER
Ben Kvalo
OPERATIONS COORDINATOR
Peter Driscoll
2K IT
DIRECTOR, 2K IT
Rob Roudebush
IT MANAGER
Bob Jones
SR. NETWORK/SYSTEMS ENGINEER
Russel Mains
SYSTEMS ENGINEERS
Jon Heysek
Lee Ryan
SYSTEMS ADMINISTRATOR
Fernando Ramirez
JR. SYSTEMS ADMINISTRATORS
Tareq Abbassi
Scott Alexander
Davis Krieghoff
IT ANALYST
Michael Caccia
2K INTERNATIONAL
GENERAL MANAGER
Neil Ralley
INTERNATIONAL PRODUCT
MANAGER
Ediz Basol
INTERNATIONAL PR MANAGER
Wouter van Vugt
INTERNATIONAL SOCIAL &
COMMUNITY EXECUTIVE
Catherine Vandier
INTERNATIONAL SOCIAL MEDIA &
CONTENT EXECUTIVE
Ibrahim Bhatti
2K INTERNATIONAL
PRODUCT DEVELOPMENT
INTERNATIONAL PRODUCER
Mark Ward
LOCALIZATION MANAGER
Nathalie Mathews
LOCALIZATION MANAGER
ASSISTANT
Emma Lepeut
EXTERNAL LOCALIZATION TEAMS
La Marque Rose
Synthesis International Srl
Synthesis Iberia
Robert Bock
Local Heroes
Keyword International
DESIGN TEAM
James Crocker
Tom Baker
James Quinlan
2K INTERNATIONAL TEAM
Adam Merrett
Agnès Rosique
Alan Moore
Aaron Cooper
Belinda Crowe
Ben Seccombe
Bernardo Hermoso
Carlo Volz
Caroline Rajcom
Chris Jennings
Chris White
Dan Cooke
Daniel Hill
Dennis de Bruin
Devon Stanton
Diana Freitag
Jan Sturm
Jean-Paul Hardy
Jesús Sotillo
Lieke Mandemakers
Maria Martinez
Oliver Keller
Sandra Melero
Simon Turner
Stefan Eder
Tim Smith
Warner Guinée
TAKE-TWO INTERNATIONAL
OPERATIONS
Anthony Dodd
Nisha Verma
Phil Anderton
Richard Kelly
2K ASIA
ASIA SR. PUBLISHING DIRECTOR
Jason Wong
ASIA SR. MARKETING MANAGER
Diana Tan
ASIA MARKETING MANAGER
Daniel Tan
JAPAN MARKETING MANAGER
Maho Sawashima
SR. BRAND MANAGER
Jason Dou
PRODUCT EXECUTIVE
Rohan Ishwarlal
PRODUCT EXECUTIVE
Sharon Lim
LOCALIZATION MANAGER
Yosuke Yano
LOCALIZATION COORDINATOR
Pierre Guijarro
LOCALIZATION ASSISTANT
Yasutaka Arita
22
21
TAKE-TWO ASIA
OPERATIONS
Eileen Chong
Veronica Khuan
Chermine Tan
Takako Davis
Ryoko Hayashi
TAKE-TWO ASIA
BUSINESS DEVELOPMENT
Erik Ford
Syn Chua
Ellen Hsu
Kelvin Ahn
Paul Adachi
Fumiko Okura
Hidekatsu Tani
Fred Johnson
Ken Tilakaratna
Albert Hoolsema
2K QUALITY ASSURANCE
SR. VICE PRESIDENT OF QUALITY
ASSURANCE
Alex Plachowski
QUALITY ASSURANCE TEST
MANAGER
Jeremy Ford
QUALITY ASSURANCE TEST,
MANAGER - SUPPORT TEAMS
Scott Sanford
PROJECT LEAD
Shane Coffin
LEAD TESTER
Chris Adams
Nathan Bell
ASSOCIATE LEAD TESTERS
Alexander Coffin
Jorge Corpeño
Phylicia Fletcher
Ruben Gonzalez
Luis Nieves
Dewayne Roberto Wilbert Jr.
Jordan Wineinger
SENIOR TESTERS
Ashley Carey
David Drake
Andrew Garrett
Zack Gartner
Ana Garza
Tim Jones
Robert Klempner
Philip Lui
Robert Marrazzo
Nicole Millette
Michael Newsom
Michelle Paredes
Marcial Pasek
Bar Peretz
Kristine Romine
Jeffrey Schrader
Jonathan Williams
QUALITY ASSURANCE TESTERS
Travi s Allen
Mailanee Anderson
TJ Anderson
Charlene Artuz
Eduardo Bancud
Steven Barling
Christopher Bautista
Robbie Bautista
Kyle Bellas
Michael Bond
Corey Bradley
Sampson Brier
Osvaldo Carrillo-Ureno
Matt Cates
Kyle Cobos
Nathan Craig
Joshua Collins
Hugh Cortney
Cassandra Del Hoyo
Bryce Fernandez
Jan Flugum
Zach Griffin
Henry Hall
Justin Handley
John Hanifzai
Pele Henderson
Daniel Im
Greg Jefferson
Chris Johnson
Jemel Jordan-Butler
Adam Junior
Casey Kautz
Johnathon Lak
David Lotruglio
Jason Maidman
Joshua Manes
Cesar Martinez
Quincy McGee
Lin Mei
Enrique Meza
Joe Nelms
Eddie Niecikowski
Philip Owens
Josh Ray
Brian Reiss
Chris Rippey
Erick Rogers
Max Rohrer
Gabbi Ronquillo
Robert San Agustin
Daniel Smyth
Michael Snee
John Spatafora
Allan Thomas
Washington Thompson III
Dominic Villas
Anthony Wair
Justin Ward
Alexis White
Anthony Zaragoza
SPECIAL THANKS
Leslie Cullum
Alex Belk
Louis Napolitano
Joe Bettis
David Barksdale
Ashley Fountaine
Rachel Hajewski
Chris Jones
Kris Jolly
Juan Corral
Eric Chung
Todd Ingram
2K INTERNATIONAL
QUALITY ASSURANCE
LOCALIZATION QA MANAGER
José Miñana
MASTERING ENGINEER
Wayne Boyce
MASTERING TECHNICIAN
Alan Vincent
LOCALIZATION QA SENIOR LEAD
Oscar Pereira
LOCALIZATION QA PROJECT LEAD
Fabrizio Mariani
LOCALIZATION QA LEADS
Karim Cherif
Elmar Schubert
Florian Genthon
ASSOCIATE LOCALIZATION QA LEAD
Cristina La Mura
SENIOR LOCALIZATION QA
TECHNICIANS
Alba Loureiro
Christopher Funke
Enrico Sette
Harald Raschen
Jihye Kim
Johanna Cohen
Jose Olivares
Pierre Tissot
LOCALIZATION QA TECHNICIANS
Christiane Molin
David Swan
Dimitri Gerard
Etienne Dumont
Gabriel Uriarte
Giuliano Cataford
Iris Loison
Javier Vidal
Julien Le Tohic
Julio Calle Arpon
Luca Magni
Manuel Aguayo
Martin Schücker
Namer Merli
Nicolas Bonin
Norma Hernandez
Pablo Menéndez
Roland Habersack
Rüdiger Kolb
Samuel Franca
Seon Hee C. Anderson
Sergio Accettura
Shawn Williams-Brown
Sherif Mahdy Farrag
Stefan Rossi
Timothy Cooper
2K CHINA QUALITY
ASSURANCE
QA DIRECTOR
Zhang Xi Kun
QA SUPERVISOR
Steve Manners
QA LEADS
Gao You Ming
Huang Cheng
QA SENIOR TESTERS
Wang Yi Min
Zhu Ya Hua
Shao Bang Zhu
QA TESTERS
Bai Gui Long
Cai Kuang Yu
Cao Kui
Cheng Feng
Cheng Qing
Deng Chen Chao
Deng Jian
Deng Yang
Hu Die
Huang Cheng
Huang Hua
Jiang Xiao Yu
Kong Wei Yu
Lai Yi Peng
Li Gang
Li Han
Li San Ying
Li Tong
Liu Jun Duo
Long Fu Yu
Luo Hao Ran
Luo Ting
Luo Yi
Luo Zhi Hui
Wu Di
Wu Tao
Xiang Gao Jie
Xiao Yi
Xin De Hua
Xu Lei
Yang Hui
Yang Ke
Yin Ting
Yin Xia
Zhang Biao
Zhang Hao Bin
Zhang Jiu Si
Zhang Peng
Zhang Rui Bin
Zhang Wei
Zhang Yong Bin
Zhou Dan
SPECIAL THANKS
Zhao Hong Wei
Hu Xiang
Xie Ya Xi
Su Wan Qing
Li Hua
2K CHINA
LOCALIZATION
QUALITY
ASSURANCE
QA MANAGER
Du Jing
LEAD QA TESTER
Shigekazu Tsuuchi
SENIOR QA TESTERS
Zhu Jian
Chu Jin Dan
QA TESTERS
Qin Qi
Tan Liu Yang
Kan Liang
Ning Xu
Cho Hyunmin
JUNIOR QA TESTERS
Yu Lei
Zhou Qian Yu
Hu Meng Meng
Li Ling Li
Zhao Yu
Mao Ling Jie
Bai Xue
Yan Yan
Wu Heng
Tang Shu
Jin Xiong Jie
Song Shi Xue
Wang Ce
Liu Kun Peng
Zou Zhuo Ke
Tang Dan Ru
IT ENGINEERS
Zhao Hong Wei
Hu Xiang
FOX STUDIOS
Rick Fox
Michael Weber
Tim Schmidt
Cal Halter
Keith Fox
Dustin Smith
Joe Schmidt
NATIONAL
BASKETBALL
ASSOCIATION
PRESIDENT, GLOBAL
OPERATIONS &
MERCHANDISING
Salvatore LaRocca
EXECUTIVE VICE
PRESIDENT, GLOBAL
MARKETING
PARTNERSHIPS
Emilio Collins
VICE PRESIDENT,
GLOBAL MARKETING
PARTNERSHIPS
Andrew Kelly
VICE PRESIDENT, LEGAL
& BUSINESS AFFAIRS
Hrishi Karthikeyan
VICE PRESIDENT,
LICENSING
Matt Holt
SENIOR MANAGER, LEGAL
& BUSINESS AFFAIRS
Vince Kearney
SENIOR COORDINATOR,
LICENSING
Greg Brownstein
SPECIALIST, LICENSING
Wonnie Song
SENIOR ACCOUNT
EXECUTIVE, GLOBAL
MEDIA
Artie Cutrone
COORDINATOR,
GLOBAL MARKETING
PARTNERSHIPS
Jen Murphy
MOTION CAPTURE
TALENT
NBA TALENT
Harrison Barnes
Kent Bazemore
Trey Burke
Isaiah Canaan
Will Cherry
Stephen Curry
Brandon Davies
Dante Exum
Ryan Hollins
Orlando Johnson
Ben McLemore
James Nunnally
Austin Rivers
Lance Stephenson
Evan Turner
Dion Waiters
BASKETBALL TALENT
Antonio Biglow
Josh Bitton
Jake Bohigian
Myree “Reemix” Bowden
Michael Bowens, Jr.
Justin Brown
Dominic Calegari
Collin Chiverton
Joell Crawford
Roy Giles
Dominique Grant
Tim Harris
Justin Herold
Pe’Shon Howard
Allen Huddleston
Tony Johnson
John Jordan
Jawon Mack
Mike McChristian
Corey McIntosh
Mikh McKinney
Xander McNally
Aalim Moor
Kareem Nitoto
Michael Nunnally
Jayson Obazuaye
Scott O’Gallagher
Jerald “J.P.” Pruitt
Michael Purdie
Chris Reaves
Jordan Richardson
Patrick “Pat The Roc”
Robinson
Nick Ross
Franklin Session
Les Smith
Ryan Sypkens
Dominique Taplin
Dar Tucker
Christian Williams
Roshun Wynne, Jr.
SACRAMENTO KINGS
DANCERS
Megan Beeson
Brittney Bliatout
Andrea Cabrera
Roxanne Cortez
Angela Inouye
Katerina Kountouris
Moira Niesman
Lynsi Teixeira
Isela Perez
Tammier Porter
MyPARK DANCERS
Judson Laipply
Eric “Kidd Strobe” Bassett
Gary “Noh-Justice” Morgan
David “Kid David”
Shreibman
Tony Ly
ADDITIONAL DANCERS
Jennifer Carrico
Christopher Williams
Rachel Lee
Taylor Lee
MASCOT
Todd Maroldo
FACIAL EXPRESSION
ACTORS
Allen Huddleston
Sarunas J. Jackson
SPECIAL THANKS
Anna Choi
Na Yeon Kim
John Dickson
Tim Parham
Carlos “Los” Smothers
Billy “Dunkademics” Doran
Darren Moore
Kammron Taylor
Rachel DeMita
Ben Pensack
Pensack Sports
Management Group
VISUAL CONCEPTS
SPECIAL THANKS
Strauss Zelnick
Karl Slatoff
Lainie Goldstein
Seth Krauss
Dan Emerson
Jordan Katz
David Cox
Scott Patterson
Take-Two Sales Team
Take-Two Digital Sales
Team
Take-Two Channel
Marketing Team
Siobhan Boes
Hank Diamond
Alan Lewis
Daniel Einzig
Christopher Fiumano
Pedram Rahbari
Jenn Kolbe
2K IS Team
Greg Gibson
Take-Two Legal Team
Chris McCown
Naty Hoffman
Mark James
Jack Liun
David Boutry
Barry Charleton
Mehmet Turan
Juan Chavez
Rajesh Joseph
Gaurav Singh
Gail Hamrick
Tony MacNeill
Christina Vu
Chris Bigelow
Brooke Grabrian
Katie Nelson
Chris Burton
Betsy Ross
Pete Anderson
Oliver Hall
Maria Zamaniego
Nicholas Crowley
Nicole Hillenbrand
Danielle Williams
Ariel Owens-Barham
Mark Little
Jean-Sébastien Ferey
Jordan Moy
Jason Cruz
Access Communications
KD&E
Operation Sports
Steve Smith
Zsolt Mathe
David Cook
Ferdinand Schober
Cameron Goodwin
Simon Cooke
Joe Waters
Aditya Toney
Tracy Hackney
Sandra Smith Congdon
Chris Casanova
Dan Black
Ethan Abeles
The Lee Family
Davidson College
Arizona State University
University of Kansas
UCLA
University of Louisville
Georgetown University
University of Arizona
University of Connecticut
University of Michigan
Villanova University
University of Texas
University of Wisconsin
24
23
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權利及利益,包括但不限於所有著作權、商標、商業機密、商號、專屬權、專利、處置權、電腦編號、視聽效果、主題、人物角色、人物角色名稱、故事、對話、設定、美工、 音效、音樂及著作人格權。
本軟體受美國著作權和商標法及世界各地相關法律和條約保護。若未經授權人事先的書面同意,不得 以任何形式或透過任何方式、全部或部分複製、重製或散布本軟體。所有以任何形式或透過任何方式、
完全或部分複製、重製或散布本軟體者,即違反著作權法並可能受美國或其當地國家/地區民事和刑事處罰。請注意,違反美國著作權法,每次將依法科罰最高 $150,000 美元罰款。本軟體包含部分由他方授
權使用的資料,當違反本合約規定時,他方授權人也可以保護其各自的權利。授權人及 其相關授權代理有權保留所有未於本合約中明確授與的權利。
授權條件。 您同意不會:將本軟體用於商業用途;未取得授權人事先的書面同意或依本合約明示規定散布、租賃、授權、販售、出租、 兌現為可轉換之貨幣,或以其他方式移轉或轉讓本軟體或本軟體的任
何拷貝,包括但不限於虛擬商品或虛擬貨幣 (定義如下);複製本軟體或本軟體任何部分 (除所規定者外);將本軟體拷貝流通於線上以供使用、或供多個使用者下載;除非另有由本軟體或本合約明確規定,
在網路上使用或安裝本軟體 (或允許其他人使用或安裝本軟體),或是在一部以上的電腦或遊戲裝置中同時使用或安裝本 軟體;將軟體複製到硬碟或其他儲存裝置以規避使用隨附 CD-ROM DVD-ROM 軟體
執行的規定 (本禁令不適用於軟體基於讓安裝 執行更有效率之目的,所複製之全部或部分軟體);在電腦遊戲中心或任何其他位置網站使用或複製軟體;此外,授權人可能會另外提供適用於商業用途的軟體
授權合約;依據軟體進行全部或部分還原工程、解編或反向組譯、展示、執行、製作衍生產品或修改軟體;移除或修改軟體上或軟體內的任何專屬權聲明、標誌或標籤;限制或禁止任何其他使用者使用及
享有軟體之任何線上功能;騙取或運用任何未經授權之傀儡程式、編目程式或其他與軟體之任何線上功能相關的程式;違反軟體之任何線上功能的任何條款、政策、授權或管理辦法;或是任何運輸、出口
或再出口 (直接或間接) 至依美國出口法律或規定或美國經濟制裁所禁止的所有國家,或違反可能不定期修改之任何法律或規定,或取得軟體之國家/地區的法律。
存取特殊功能及/或服務,包括數位拷貝:可能需要軟體下載、唯一序號兌換、軟體註冊、協力廠商服務之成員資格及/或授權人服務之成員資格 (包括接受相關條款及政策) 才能啟用軟體、存取軟體之數位拷
貝,或存取部分可解除鎖定、可下載、線上或其他的特殊內容、服務及/或功能 (以下合稱為「特殊功能」)。每個序號對特殊功能之存取均僅限單一使用者帳戶(定義如下),且特殊功能之存取不得移轉、販
售、租賃、授權、出租、轉換為可轉換之虛擬貨幣,或由其他使用者重新註冊,但若另有明確規定則不在此限。本段落之條款取代本合約中之任何其他條款。
移轉預先錄製之拷貝授權:只要您不保留任何軟體、隨附文件的拷貝,也不留軟體或隨附文件的任何一部分或元件之拷貝 (包括檔案或備份檔案),並且移轉接收人同意本合約之條款,您可以將預先錄製之
軟體的完整實體拷貝及其隨附文件永久移轉給他人。移轉預先錄製之拷貝授權可能需要採取特定步驟,如軟體文件中所列。若本合約中未明示規定或未取得授權人事先的書面同意,您不得移轉、販售、 租
賃、授權、出租或轉換為可轉換的任何虛擬貨幣或虛擬商品。特殊功能 (包括若無一次性序號便無法以其他方式取得之內容) 在任何 情況下均不可移轉給其他人,且若原始的軟體安裝拷貝已刪除或使用者已
無法使用預先錄製之拷貝,則特殊功能會停止運作。本軟體 僅限私人使用。無論前述規定如何,您不得移轉軟體之任何發行前版本拷貝。
技術保護:本軟體可能包括對軟體、特定功能或內容之控制存取、防止未經授權複製的防範措施,或是嘗試防止任何超越本合約授與之有限權利和授權的使用。此等措施可能包括納入授權管理、產品啟
用、及軟體中之其他安全性技術,以及監控使用情況,包括但不限於 時間、日期、存取或其他控制項、計數器、序號及/或其他安全性裝置 (其設計可防止未經授權而存取、使用和複製軟體或軟體的任何部
分或元件,包括本合約之任何違約情況)。授權人保留隨時監控軟體之使用的權利。您不得干預這些存取控制防範措施,或試圖停用或規避這些安全性功能,且若您採取前開行為,軟體可能無法正常運作。
如果本軟體允許存取特殊功能,每次僅有一個軟體拷貝可以使用該等特殊功能。要存取線上服務及下載軟體更新和修補程式,可能需要附加條款和註冊使用者。只有具備有效授權的軟體可以用以存取線上
服務,包括下載更新和修補程式。授權人得隨時基於任何理由未經通知而限制、中止或終止在此所授與之授權及對軟體之存取權,包括但不限於任何相關服務及產品,但若相關法律另行禁止則不在此限。
使用者建立的內容:您可以使用本軟體建立內容,包括但不限於您所進行遊戲的地圖、劇情、截圖、車輛設計、道具或影片。做為軟體使用的交換條件,以及透過軟體使用所帶來的任何著作權相關利益,
在此您授與授權人專屬、永久、不可撤銷、完整移轉且可轉授權的全球性權利和授權,得以任何方式或基於任何目的全權使用您以本軟體及相關產品和服務所建立的內容,包括但不限於重製、複製、改
編、修改、執行、展示、出版、傳播、傳輸的權利,或是以所有已知或未知方式公開並散布您的創作,而毋須依適用的智慧財產權法及國際公約於授權保護期間進一步通知您,或是以任何形式補償您。
您在此根據適用法律,拋棄並同意絕不會主張所有關於授權人及其他玩家享有此等使用本軟體及其相關產品和服務的專利權、出版、名譽或姓名標示權。本授權授與授權人,且上述所有適用的著作人格權
之相關條款不因本合約終止而失效。
網際網路連線:本軟體可能需要網際網路連線以存取網際網路相關功能、驗證軟體或執行其他功能。
使用者帳戶:為了使用軟體或軟體功能,或正常執行軟體的某些功能,您可能需要擁有並維持軟體文件中所規定之有效且使用中之使用者帳戶和線上服務,例如協力廠商遊戲平台或社交網路帳戶 (以下
稱「協力廠商帳戶」),或授權人或其關係企業之帳戶。如果您沒有這類的帳戶,某些軟體功能可能全部或部分無法正常執行或停止運作。軟體也可能為了要存取軟體及其功能和特性,而要求您建立授權
人或授權人關係企業之軟體專用使用者帳戶 (以下稱「使用者帳戶」)。您的使用者帳戶登入可能與協力廠商帳戶互有連結。 您對用來存取和使用軟體的使用者帳戶及任何協力廠商帳戶的所有使用情況及
安全性,負有全責。
虛擬貨幣及虛擬商品
雖然可以透過授權而使用虛擬貨幣及虛擬商品,但若軟體允許您購買及/或獲得虛擬貨幣及虛擬商品,則下列額外條款與條件適用之。
虛擬貨幣及虛擬商品:軟體得讓使用者 (i) 使用虛構的虛擬貨幣做為軟體內專屬之兌換媒介 (以下稱「虛擬貨幣」或「VC」),以及 (ii) 取得軟體內虛擬商品的存取權 (併同特定受限使用權利) (以下稱「虛擬
商品」或「VG」)。無論使用何種術語,VC 和 VG 均表示受本合約所規範之有限授權權利。依本合約之條款及遵守情況,授權人在此授與您非專屬、不可轉讓、不可轉授權、有限的權利和授權,基於個人
且非商業用途使用您所取得之 VC 及 VG 進行遊戲,惟僅限於軟體內使用。您所取得之 VC 及 VG 係授權您使用,在此您認知不會移轉或轉讓 VC 及 VG 中具有之持有人或所有權,但若相關法律另行禁止者
則不在此限。本合約不授與出售任何 VC 及 VG 中之任何權利。VC 及 VG 並沒有以實際貨幣換算之等同價值,且不能替代實際貨幣。您認知且同意授權人可以隨時修正或採取會影響 VC 及/或 VG 之感知價
值或購買價格的行為,但若相關法律禁止則不在此限。當授權人停止提供軟體或本合約已另行終止時,VC 及 VG 不會產生未使用之費用;不過前提是以下授與 VC 及 VG 之授權將依照本合約之條款與條件
和軟體文件而終止。授權人得自行決定保留對存取或使用 VC 或 VG 之權利收取費用之權利,及/或散布 VC 或 VG 是否需進行收費。
獲得及購買虛擬貨幣及虛擬商品:您得為了完成軟體中之某些活動或成就而向授權人購買 VC 或獲得 VC 的能力。例如,授權人可能在 完成遊戲內活動時提供 VC 或 VG,例如達到新等級、完成任務或建立
使用者內容。VC 及/或 VG 一旦取得,便會存入您的使用者帳戶。您只能在軟體內購買 VC 及 VG,或透過參與協力廠商線上商店、應用程式商店或授權人所授權之其他商店 (以下合稱為「軟體商店」) 的平
台購買。透過軟體商店購買及使用遊戲內道具或貨幣需受軟體商店之規範文件所拘束,包括但不限於服務條款及使用者合約。本線上服務已由軟體商店轉授權予您。GF 授權人可以針對 VC 之購買提供折扣
或促銷,且授權人得隨時未經通知便修改或中止此等折扣及促銷。於應用程式商店完成經授權之 VC 購買後,所購買的 VC 金額將存入您的使用者帳戶。授權人應訂定每筆交易及/或每日您可以購買之 VC 金
額上限,其可能因相關聯之軟體而有所差異。授權人得自行決定針對您可以購買或使用之 VC 金額、您使用 VC 的方式,以及得以存入您的使用者帳戶之 VC 餘額上限設定額外的限制。您對透過您的使用者
帳戶所購買之全部 VC 負有全責,無論其是否由您所授權進行者皆同。
餘額計算:登入使用者帳戶時,您可存取及檢視自己的使用者帳戶中可用的 VC 及 VG。授權人可自行決定保留對使用者帳戶進行可用之 VC 及 VG 的所有相關計算之權利。授權人保留進一步權利,得自行
判定就您購買 VG 或基於其他目的而從您的使用者帳戶存入或扣除之 VC 的金額及方式。授權人致力以一致且合理的基礎進行所有此等計算,因此除非您可以提供該等計算過去或現在含有蓄意錯誤之證明文
件予授權人,否則在此您認知且同意授權人對您的使用者帳戶中可用之 VC 及 VG 的判定係屬最終結果。
使用虛擬貨幣及虛擬商品:所有已購買之遊戲內虛擬貨幣及/或虛擬商品可能由玩家在遊戲的過程中依據遊戲的規則而使用或損失掉適用的貨幣及商品,其可能因不同軟體而有所差異。VC 及 VG 僅供軟體
內部使用,且授權人得自行決定是否將 VC 及/或 VG 之使用限於單一遊戲。VC 及 VG 之授權使用及目的可能隨時變更。您的使用者帳戶所示之可用的 VC 及/或 VG 將於每次您在軟體內使用 VC 及/或 VG 後
降低。任何 VC 及/或 VG 之使用均會對使用者帳戶提出要求,再從其中可用的 VC 及/或 VG 中扣除。您的使用者帳戶中必須擁有足夠的可用 VC 及/或 VG,才能完成軟體內的交易。您的使用者帳戶中的 VC
及/或 VG 可能會在發生您使用軟體之相關事件後,未經通知而降低。例如,您可能因為遊戲輸了或人物角色死了而損失 VC 或 VG。您對透過您的使用者帳戶所進行之 VC 及/或 VG 之全部使用應負起全部的
責任,無論其是否由您所授權進行者皆同。一旦發現透過您的使用者帳戶對任何 VC 及/或 VG 進行未經授權之使用,您必須立即利用下列網址提交支援要求來通知授權人: www.take2games.com/support
無法折換:VC 及 VG 僅得折換為遊戲中之商品及服務。您不得販售、租賃、授權或出租 VC 或 VG,亦不得將它們轉換為可轉換的 VC。VC 及 VG 僅得折換為遊戲中之商品或服務,且不能隨時向授權人或
任何其他人或實體折換任何金錢或貨幣價值或其他商品,但若在此明示規定或相關法律另行要求則不在此限。VC 及 VG 沒有現金價值,且授權人或任何其他人等或實體並無任何義務將您的 VC 或 VG 兌換
為任何有價事物,包括但不限於實體貨幣。
無退款:VC 及 VG 之所有購買都是最終結果,且在任何情況下,此等購買均無法退款、移轉或兌換。授權人擁有絕對權利可自行決定管理、規範、控制、修改、中止及/或汰換此等 VC 及/或 VG 事宜,但若
相關法律禁止則不在此限,且授權人對行使此等權利之您或任何其他人並無任何責任。
不得移轉:除了依授權人所明示授權規定在遊戲中使用軟體外,授權人不許可並嚴格禁止將任何 VC 或 VG 進行任何移轉、交易、販售或兌換給任何人 (以下稱「未經授權之交易」),包括但不限於軟體之其
他使用者。授權人得自行決定保留終止、中止或修改您的使用者帳戶及其 VC 和 VG 之權利,以及若您從事、協助或要求任何未經授權之交易則終止本合約。參與此等活動之所有使用者應自行承擔執行此
動作之風險,並在此同意就此等動作所直接或間接造成的損失及費用賠償予授權人、其合作夥伴、授權人、關係企業、承包商、經理、董事、員工和代理商,使其免遭損害。您認知當授權人懷疑或可就詐
騙、本合約之違約情事、任何相關法律或規定之違反情事,或任何意圖干擾之蓄意行為、造成影響之其他方式、或可能以任何方式干預軟體作業提出證明時,授權人得要求相關應用程式商店停止、中止、
終止、中斷或還原任何未經授權之交易,無論未經授權之交易何時發生 (或尚未發生)。若我們相信或有任何理由懷疑您已從事未經授權之交易,您進一步同意授權人得自行決定限制您存取使用者帳戶中可
用之 VC 及 VG,或者終止或中止您的使用者帳戶,以及您對任何 VC、VG 和與使用者帳戶相關聯之其他項目的權利。
位置:VC 僅供某些位置之客戶使用。若您所在位置未經核准,則不得購買或使用 VC。
軟體商店條款
本合約及透過任何軟體商店取得之軟體 (包括購買之 VC 或 VG) 均需受相關軟體商店上或其中所列或應其要求之額外條款與條件所拘束,此等相關條款與條件茲此納入本文。授權人對與您在軟體內或透過軟
體商店進行之購買交易相關的任何信用卡、銀行相關收費,或其他收費或 且所有費用,概不負責。所有此等交易均由軟體商店所管理,而非授權人。授權人明示排除對任何此等交易之任何賠償責任,而且
您同意您對所有交易相關之唯一補償措施係來自或透過此等軟體商店。本合約係僅您與授權人間所簽訂,而非與任何軟體商店簽訂。您認知軟體商店並沒有義務就軟體相關為您提供任何維護或支援服務。
除前述規定外,在相關法律許可的最大範圍內,軟體商店對軟體之任何方面均無其他責任擔保義務。針對軟體就產品責任、無法符合相關法律或法規要件提起之任何索賠、依消費者保護法或類似立法或智
慧財產權侵權而提出之索賠,均受本合約所規範,且軟體商店對於此等索賠並不負任何責任。您必須遵守軟體商店之服務條款及任何其他軟體商店適用之規則或政策。軟體之授權係不可移轉之使用權,僅
供您在所擁有或控制之適用裝置上使用軟體。您聲明您並非位於任何美國禁運之國家/地區或其他地理區域內,且並未列在美國財政部 (U.S. Treasury Department) 之特別指定國家 (Specially Designated Nation-
als) 名單或美國商業部 (U.S. Department of Commerce) 之拒絕出口對象 (Denied Person) 名單或實體清單 (Entity List) 中。軟體商店是本合約之第三方受益人,可能對您執行本合約。
收集和使用資訊
一旦安裝及使用軟體,即表示您同意本節中所列之資訊收集和使用條款以及授權人之隱私權政策,包括 (如適用) (i) 在美國及歐洲以外之其他國家/地區或您所居住之國家/地區內,包括隱私權保護標準較低
的國家/地區,將任何個人資訊和其他資訊移轉給授權人、其關係企業、廠商和商業合作夥伴,以及其他特定協力廠商 (例如政府機構);(ii) 公開展示您的資料,例如以您的使用者身分建立之內容,或在網站
及其他平台上展示您的分數、排名、成就及其他遊戲資料;(iii) 將您的遊戲資料與硬體製造商、平台主機和授權人的行銷合作夥伴分享;以及 (iv) 依以上引用不定期修訂之隱私權政策規定,對您的個人資
訊或其他資訊進行其他使用和揭露。如果您不願意以此方式使用或分享您的資訊,請勿使用本軟體。對於所有資料隱私權問題,包括您的個人資訊及其他資訊之收集、使用、 揭露及移轉,則以位於
www.take2games.com/privacy 上不定期修訂之隱私權政策優於本合約中之任何其他聲明。
責任擔保
有限責任擔保:授權人對您 (指您是本軟體之最初原始購買者,而不是自原始購買者移轉而取得之預先錄製軟體及隨附文件) 提供以下責任擔保,即自最初購買日起 90 天期限內,本軟體於材質及製作上,
在正常使用及服務的前提下無任何缺陷。授權人擔保本軟體與軟體隨附文件中所述之最低系統要求的個人電腦相容,或與經遊戲裝置生產商認可的遊戲裝置相容。不過,由於硬體、軟體、網際網路連線及
個別使用的不同,授權人無法擔保軟體於您的特定電腦或遊戲裝置中的效能表現。授權人不擔保您以下事項:使用本軟體不受干擾、本軟體符合您的要求、執行本軟體不會中斷或沒有錯誤,或本軟體與協
力廠商軟體或硬體相容,或本軟體中所產生的任何錯誤將獲修正。任何由授權人或經授權的代理商所提供之口頭或書面諮詢不構成責任擔保。由於部分司法管轄區不允許排除或限制默示擔保,或限制消費
者適用的法定權利,部分或所有上述的排除和限制相關規定可能對您不適用。如果您在責任擔保期間發現有任何瑕疵,授權人同意,只要軟體仍由授權人生產製造,便免費為您更換任何仍於責任擔保期間
有效的瑕疵品。如果該軟體已無法取得,授權人保留更換等價或更高價的類似軟體之權利。本責任擔保僅限用於由授權人提供的正版軟體產品,且不適用於正常損耗。如果該瑕疵是由於濫用、惡意破壞或
個人疏忽所造成,則本責任擔保即不適用且無效。規章中任何默示擔保僅限於上述 90 天責任擔保期限內有效。除上述規定外,本責任擔保可用以替代其他責任擔保;無論是口頭或書面、明示或默示,包括
其他適售性、適用於特定用途或非侵權之責任擔保,其他陳述或責任擔保對授權人不具有任何法律約束力。當依上述有限責任擔保寄回軟體時,請將正版軟體寄至授權人如下所指定的地址,並加入以下資
訊:您的姓名和回郵地址、含購買日期的收據影本,以及關於產品瑕疵和用以執行軟體的系統之簡短說明。
損失賠償
您同意賠償授權人、其合作夥伴、授權人、關係企業、承包商、經理、董事、員工和代理商並為其辯護,使其免遭舉凡因您的行為和未遵守合約所直接或間接造成的損失及費用之損害。• 在任何情況下,
對於因擁有、使用或故障之軟體所造成的特殊性、附隨性或衍生性損害,包括但不限於財產損失、名譽受損、電腦故障或無法運作,並於法律許可範圍之內,對於個人體傷、財產損失、利潤損失或由於
其他與本合約或軟體相關的懲罰性損失,無論是侵權 (包括過失)、合約、無過失責任或其他概不負責,無論授權人是否已獲知該等損失發生之可能性亦然。在任何情況下,授權人對於所有損失 (適用法律
規定除外) 的責任均不得超過您為使用本軟體所支付的實際價格。• 在任何情況下,授權人對於您依此所提出之任何及所有索賠 (無論訴訟型式為何) 的總累計賠償責任之上限,不得超過前十二 (12) 個月
期間您就軟體相關事宜而支付予授權人之費用或 $200 美元,兩者以金額較高者為準。• 由於部分州/省/國家/地區不允許限制默示擔保的期限,及/或對由於過失、詐騙或故意不法行為所造成之附隨性或
衍生性損害、死亡或個人體傷進行排除或責任限制,因此上述限制及/或排除事項,以及另行對因上述賠償而進行任何之排除或限制,可能對您不適用。本責任擔保之條款若經任何優先適用之聯邦、州/省
或國內法所禁止,則不得單獨適用。本責任擔保賦予您特定的法律權利,並可享有依司法管轄區而有所不同的其他權利。• 我們不會且無法控制資料從我們的網路及網際網路、無線網路或其他協力廠商
網路其他部分之流通狀況。此等流通大部分取決於協力廠商所提供或控制之網際網路及無線服務的效能。有時,此等協力廠商之作為或不作為可能讓您的網際網路、無線服務或其中任一部分的連線速度
變慢或造成干擾。我們無法保證不會發生此種情況。據此,我們對協力廠商之作為或不作為所引起 (或與此相關) 之軟體及相關服務和產品使用問題,或對網際網路、無線服務或其中任一部分之連線速度
變慢或造成干擾之問題,概不負責。
終止合約
本合約在您或授權人終止前均屬有效。若授權人判定或相信您對軟體之使用涉及或可能涉及詐騙或洗錢或任何其他非法活動,或若您未能遵守本合約之條款與條件,包括但不限於以上授權條件,則本合約
會在授權人停止運作軟體伺服器 (針對專門在線上運作之遊戲) 時自動終止。您可以隨時透過下列方式終止本合約:(i) 要求授權人終止及刪除您透過服務條款中所列之方式,用來存取或使用軟體之使用者帳
戶,或 (ii) 銷毀及/或刪除您所持有、保管或控制之所有軟體的任何及全部拷貝。從遊戲平台刪除軟體並不會刪除您的使用者帳戶之相關資訊,包括與您的使用者帳戶相關聯之任何 VC 及 VG。如果您使用相
同的使用者帳戶重新安裝軟體,則您仍可存取前一個使用者帳戶資訊,包括與您的使用者帳戶相關聯之任何 VC 及 VG。不過,若您的使用者帳戶在本合約終止時基於任何原因而遭刪除,則與您的使用者帳
戶相關聯之所有 VC 及 VG 亦會同時刪除,且您將無法再使用軟體及與您的使用者帳戶相關聯之任何 VC 或 VG,但若相關法律另行禁止則不在此限。若本合約因為您違反本合約而終止,授權人可能會禁止
您重新註冊或重新存取軟體。本合約一旦終止,您便必須將軟體的實體拷貝銷毀或退還予授權人,並且永久銷毀軟體、隨附文件、相關資料及其中您所持有或控制之全部元件部分的所有拷貝,包括從已安
裝軟體之任何用戶端伺服器、電腦、遊戲裝置或行動裝置銷毀。本合約一旦終止,您使用軟體 (包括與您的使用者帳戶相關聯之所有 VC 或 VG) 之權利也會立即終止,而且您必須中止對軟體之所有使用。本
合約之終止並不會影響依本合約所產生之我們的權利或您的義務。
受美國政府限制之權利。本軟體及其文件完全由私人經費所開發,並以「商用電腦軟體」或「限制電腦軟體」的形式提供 使用。由美國政府或美國政府轉包商使用、複製或公開受 DFARS 252.227-7013
技術資料和電腦軟體權利 (Rights in Technical Data and Computer Software) 條款中的第 (c)(1)(ii) 條規定所限制,或受 FAR 52.227-19 的商用電腦軟體限制權利 (Commercial Computer Software Restricted Rights)
條款中的第 (c)(1) 和 (2) 條規定所限制 (如果適用)。承包商/製造商為下列位置的授權人。
衡平救濟。您在此同意,如果本合約相關條款未具體實施,則授權人將承受到難以彌補的損失;因此,您同意授權人除了其他可用救濟外,應享有不受規定限制之權利,並且無須提出其他保證金、抵押品
或損失證明,即可依照本合約獲得衡平救濟,包括暫時及永久性禁制令之救濟。
稅款及費用。任何政府機構依據本合約交易進行之相關事宜,而對授權人及其任何和所有關係企業、經理、董事、員工徵收之所有適用稅項、費用和任何型式之稅款,應由您負全責,並由您支付和賠償前
開對象,使其免遭損害,包括利息和罰款利息 (不包括授權人淨所得稅),且無論該等稅款是否包含在授權人於任何時間傳送給您的任何發票中皆同。如果您有權獲得任何豁免,則應將任何及所有豁免證明
提供給授權人。以下與您的活動相關所發生之全部支出和費用 (若有的話),應負起全部的責任。您沒有權利向授權人要求任何補償費用,亦不得由此對授權人造成損害。
服務條款。對軟體之所有存取及使用均需受本合約、相關之軟體文件、授權人之服務條款和授權人之隱私權政策所拘束,且服務條款之所有條款與條件茲此納入本合約。這些合約代表您與授權人間,就軟
體和相關服務及產品之使用相關事宜所簽訂之完整合約,其可取代您與授權人間所簽訂之任何先前的書面或口頭合約。若本合約與服務條款間有任何牴觸情形,以本合約為準。
其他。如果本合約中的任何規定,由於任何原因,例如只有在必要情況下才需要強制執行條款規定,被裁定為無法執行,則本合約其餘部分協議將不受影響。
準據法。紐約州法律適用於紐約州居民和紐約州,因此本合約應依該法之法律條文釋義 (無論是否和準據法有所牴觸),另以聯邦法為準據法者則不在此限。除非由授權人以特例或違反當地法律為由,以書
面形式明確聲明放棄,否則唯一專屬管轄權及法庭地在此應為授權人主要公司營業所在地的州立及聯邦法院 (美國紐約州紐約郡)。您及授權人同意此等法院管轄權,並同意法律程序之通知得按照在此所述
之方式提供,或由其他經紐約州或聯邦法律所允許之方式提供。您及授權人同意聯合國公約 (UN Convention) 所制定的國際貿易合約規定 (Contracts for the International Sale of Goods) (1980 年,維也納) 不適
用於本合約或任何因本合約所引起的爭端或交易。
如果您對本合約有任何疑問,請來信至以下地址: TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK, NY 10012.
© 2005-2015 Take-Two Interactive Software and its subsidiaries. All rights reserved. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two
Interactive Software, Inc. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrights designs and other forms of intellectual property of NBA Properties,
Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 2015 NBA Properties, Inc. All rights reserved. All other
trademarks are property of their respective owners. All rights reserved.
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